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Castillon News

Tower Defense Fest

[p][/p][p]Thank you to Steam for organizing an official Tower Defense Fest!
This is a wonderful, highly variable genre that easily feels worthy of dedicated celebration![/p][p]2 Left Thumbs has 5 total games taking part, 4 of which are upcoming.
Please check out this selection of other TD releases, as well as the full event for more great options![/p][p][/p][h2]17.waves[/h2][p]An online multiplayer TD, made for 1-4 players. It plays like PixelJunk Monsters + Overcooked, requiring players to run around, load ammo, keep towers maintained, and work as a team to overcome waves of alien bugs. You can play for yourself now (solo or with friends) in the public demo![/p][p][dynamiclink][/dynamiclink][/p][h2]Cardaver[/h2][p]Inspired by the lane-based tower defense gameplay of Plants vs Zombies, Cardaver puts a deckbuilding roguelike twist on the formula. This highly replayable strategy game should be equally enjoyable to both those who are and are not familiar with the PvZ inspirations.[/p][p][dynamiclink][/dynamiclink][/p][h2]Paper Planet[/h2][p]The only released games on this list, Paper Planet is a chaotic roguelike with scaling enemies and attacks that will often fill the screen. See what sort of insane combos you can achieve! And if you wish, you can bring in up to 3 friends for some local co-op carnage![/p][p][dynamiclink][/dynamiclink][/p][h2]Storm The House Collection[/h2][p]Storm The House was a trilogy of popular, fixed-position defense games of the Flash era. One of the pioneers of this subset of Tower Defense games, Storm The House is a simple game with an addictive gameplay loop, remastered with modern conveniences.[/p][p][dynamiclink][/dynamiclink][/p]

New Playtest with Visual Overhaul

[h2]Improved Visuals[/h2][p]An immediate priority of picking development back up, was re-evaluating the current visual style. There was an agreement that the previous version of the game didn't have the visual flair needed to help it pop. It was a little too flat, and not very "magical". Hopefully with the addition of better lighting, vfx, and some enhanced designs - the game will start to feel more like powerful wizards and mystical creatures doing battle![/p][p][/p][previewyoutube][/previewyoutube][p][/p][h2]Playtest[/h2][p]After a development hiatus to focus on some freelance work, we are back working on Castillon, and are looking for more feedback! As a part of this, we are running an updated Playtest. This includes the new visual enhancements![/p][p][/p][p][/p][p][/p][h2]Feedback?[/h2][p]We have a number of ways for you to provide feedback. Please use whichever feels most compatible with your own preferences. We greatly appreciate you taking the time to do so, and are eager to improve the game based on your response![/p][p][/p][p]Steam Discussions - Easy to access, and perfect if you just want to brain-dump your thoughts[/p][p]Google Form - Helps guide you with simple questions. Completely anonymous[/p][p]Discord - If you prefer something more conversational, you can chat directly with the devs[/p][p][/p][h2]Thank You![/h2][p]We can't thank you enough for your interest in our game, and for taking the time to share your thoughts. If we could ask on more favour of you, it'd be that you please add Castillon to your Wishlist![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]We hope everyone has a great weekend! And we can't wait to read through all your feedback. Cheers![/p]

2026 Publisher Sale

[h3]Today kicks off the big 2 Left Thumbs Publisher Sale![/h3][h2]Explore the full event page to scope out loads of discounts, free games, bundles and more! [/h2][h2][/h2][h2]Castillon[/h2][p]We first announced 2 Left Thumb's involvement roughly 1 year ago. In that time we've run a few successful playtests that help highlight what people liked most about the game.[/p][p][/p][p]After a hiatus to go rethink our overall direction, we are excited to be diving back into development in 2026! I think people are REALLY going to like the changes. Stay tuned![/p][p][/p][h2]NEW RELEASE[/h2][p]Yesterday saw the release of Underboard, a new team-based tactical roguelike autobattler![/p][p](The lead artist of which did the awesome custom art for this sale!)[/p][p] [dynamiclink][/dynamiclink][/p][h2]COMING SOON [/h2][p]4 more games have received official release dates! Each of which offers a public demo.[/p][p]Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25th[/p][p][dynamiclink][/dynamiclink][/p][p]Crawling Angels - Physics-based Puzzle Horror - March 13th[/p][p][dynamiclink][/dynamiclink][/p][p]Wasteland Bites - Survival Horror Food Truck Manager - April 3rd[/p][p][dynamiclink][/dynamiclink][/p][p]Besmirch - Survival Horror Farming Sim - May 11th[/p][p][dynamiclink][/dynamiclink][/p][h2]WHAT ELSE?[/h2][p]There were too many announcements this year to include in store page post.[/p][p]Check out this news post with EVERYTHING related to this year's 2 Left Thumbs sale![/p][p][/p][h2]FOLLOW ALONG[/h2][p]Follow 2 Left Thumbs on social media to stay up-to-date on all the latest games and news. 👇[/p]

Ancient Costume Game Festival

[p][/p][p][/p][p]Thank you to CubeGame for organizing and including Castillon in the Ancient Costume Game Festival[/p][p]Be sure to check out the event page for discounts, demos and previews of other great indie titles![/p][p][/p][h2]Playtest[/h2][p]The public playtest for Castillon is ongoing![/p][p]If you're interested in getting an early look at the game, you can join now. Any feedback you can give is greatly appreciated and will directly help in shaping the future of our game.[/p][p]If you'd like to see the game in action, you can watch this awesome video done by OrbitalPotato![/p][previewyoutube][/previewyoutube]

Playtest 7th Patch note

  • [p]Volume slider reset bug fixed[/p]
  • [p]Boss health bars more visible[/p]
  • [p]Some movement sounds for tower golem and holy knights fixed[/p]
  • [p]Some 3 rune towers firing rate reduced[/p]
  • [p]Slight adjustment of neutral camps in level 2[/p]
  • [p]Healing shrine cost reduction[/p]
  • [p]Pickup ui animation[/p]
  • [p]Adjusted teleport code to avoid glitches.

    200k+ enemies slain so far this playtest, keep it up![/p]