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  3. Playtest 7th Patch note

Playtest 7th Patch note

  • [p]Volume slider reset bug fixed[/p]
  • [p]Boss health bars more visible[/p]
  • [p]Some movement sounds for tower golem and holy knights fixed[/p]
  • [p]Some 3 rune towers firing rate reduced[/p]
  • [p]Slight adjustment of neutral camps in level 2[/p]
  • [p]Healing shrine cost reduction[/p]
  • [p]Pickup ui animation[/p]
  • [p]Adjusted teleport code to avoid glitches.

    200k+ enemies slain so far this playtest, keep it up![/p]