Halloween update!

Dear friends, we are happy to introduce our festive update in honor of Halloween!
Special content will be available during the holiday, a part of which will remain afterwards. All evil beings will behave far more aggressively than usual. But when you become a zombie hunter, you are eligible for special gifts: holiday attire and armor, unusual interior design items, and holiday treats for dwarves. On Halloween, monsters and plants will take on an unusual appearance, and the rest of the environment will look more terrifying.
Aside from the modifications related to the holiday, several additions and corrections have been introduced to the regular game:
+ Many new sounds have been added, including dwarf conversations and laughter, sounds of creatures in the biomes, and sounds for DLC. Sisters in Arms (conversations and laughter of female dwarves, sounds of their pets), etc.
+ At the start of a new level in campaign mode, a huge part of the tech tree now becomes initially available to the player with each new planet.
+ The rats have become less troublesome, their maximum population size has been reduced, and the interval between their appearances increased. Several errors in their behavior have been fixed.
+ When the select game dialog box is opened, the slot with your last game is automatically highlighted.
+ Alchemical recipes for collecting coal, iron, silver, gold, and mithril have been simplified.
+ Fixed: the main menu language was not changed until the game was relaunched.
+ Other small changes and corrections.