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Craft The World News

Update 1.6.004


Improved AI of dwarves:
  • sometimes dwarves tried to enter the portal repeatedly when the siege mode was activated;
  • 2 dwarves both could not place the blocks at the location of each other;
  • archers and mages sometimes stuck near the place of attack and digging;
  • dwarves did not retreat in battle with the worm-digger, taking him for a harmless creature;
  • during a panic, the dwarves ignored the portal opened by the player in order to escape from the battlefield;
  • sometimes idle dwarves entered the portal near the warehouse.


  • Fixed: sometimes the worm-digger did not bury the tunnel with blocks.
  • Fixed: the interior door was not displayed in the closed state.
  • Fixed: stone gargoyle disappeared when switching left / right view.
  • Fixed: the weapon in the hands of the dwarf at the level sometimes did not match the weapon in the equipment.
  • Fixed: when using a come here spell, the block is no longer marked at the point of the call.
  • Fixed: custom content was displayed incorrectly in mods, support for user borders for level blocks was added.
  • Fixed some errors in the texts.
  • Fixed some crash issues.

Update 1.6.003

  • Improved dwarves AI in a battle with the worm-digger, so that they retreated in time.
  • Added protection against spawn worm-digger in the same radius from totems as well as from the main stockpile.
  • When a wyvern is killed, it drops essence of fire, and in the world of dangerous caves it drops the wyvern egg with some probability.
  • Captain Octopus now gains increased health and damage with each next appearance of the ghost ship.
  • Fixed - monsters in multiplayer mode did not attack the main stockpile.
  • Fixed a bug where the player lost progress when a failed connection to the server.
  • Improved connection stability in a network game.
  • Fixed issue with screen zoom settings.
  • Fixed - ticks from the staff attacked the animals on the farm.
  • Fixed: digging machines now stop when mana is exhausted.
  • Fixed problems with getting achievements for killing some bosses.
  • Fixed some crash issues.

Update 1.6.002

  • Underground Lurkers no longer spawn right below the feet of the digging dwarves.
  • The maximum population of active ticks is limited now.
  • In the tip to the secret recipe in the technology tree displays the name of the item.
  • Fixed: dwarves archers could not attack the Burrowing Worm.
  • Fixed: in a multiplayer game, customers could not put marks of attack on beasts.
  • Fixed: sometimes it was impossible to mark Wyvern for an attack.
  • Fixed: ticks from magic staff attacked their own turrets.
  • Fixed: the cannon from the pirates' ship continued to shoot after the death of the Captain.
  • Fixed: the dwarves continued to attack the spawner of pirates on the ship after it disappeared.
  • Corrected: sometimes in the 1st world Ent did not spawn, and in the 3rd world Sphinx did not spawn.
  • Fixed some errors in interface texts and item descriptions.
  • Fixed some crash issues.

Update 1.6.000 (with new DLC's support)



Update 1.6.000
  • 2 new DLCs will be available: Bosses & Monsters and Abandoned Mines.
  • Implemented the ability to craft new and existing items in 1 click without placing a recipe.
  • Now you can quickly call the dwarves, which all go to the nearest selected point. Also works on Shift + right click.
  • Collection icons marks appear. When you click on the icon resources send into the tasks of collecting by dwarves.
  • In the world of the Underground caves added extra rooms with rune doors and golems guards.
  • Now you can call the trolley anywhere. Previously, it was possible only at the place of installation of the railroad switch.
  • Improved display of the sea in the island worlds.
  • In freshwaters now grow algae.
  • Increased the priority of fire extinguishing tasks by dwarves.
  • For new items and some old ones added large pictures in the recipes.
  • Added more options for the usual secret rooms.
  • Added symbols for Romanian localization.
  • Fixed some cases of crossing of secret rooms on each other.
  • Fixed a bug where magicians attacked with lightning for a very long distance.


SUPPORT FOR MODIFICATIONS
  • Fixed: no initial equipment items were assigned to quick slots.
  • Fixed: the number of items issued when reaching a particular level, was always 1.
  • Fixed some bugs in the mod editor.
  • Added switches to set the feature for mirroring the item; added flipping through the options for the image of a block with several pictures.

  • Fixed some crash issues.
  • Many other minor changes and fixes.

Update 1.5.004

Update 1.5.004
+ Fixed: after destroying the goblin’s camp sometimes appeared random items instead of stolen by goblins.
+ Fixed switching between windowed and fullscreen modes. Sometimes it may caused a crash.
+ Fixed some other cases of crashes including generation of underground goblins colonies.
+ Fixed some cases of self destruction of blocks with dragon’s eggs when using the light spell.
+ Improved the golem’s AI.
+ Fixed achievement Gourman.
Mods support:
+ Added ability to switch items in the mods editor by drag and drop.
+ Added support of resource_bind.xml file to bind items to the particular world type.
+ Fixed quantity of items which player may get in mod when reaching needed level.
+ Other minor fixes.