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Ranking System Update

[h2]As times change, so does ranking![/h2]
We are very pleased to announce a significant change to the ranking system!

Many long time players may recall that this update resembles how we had old ranking system back in 2014. The purpose of this update is to ensure that all players have a designated rank as it used to be and to transform the most popular rooms into ranked. This change aims to automate the process while offering a more varied and refreshing selection of rewards.

[h2]How it Works[/h2]
All players can participate and fight people to gain rank by playing ranked games in public lobbies.
You will be unranked for your first 10 games and placed in a rank according to your Elo based on how you played while unranked.
Global ranking resets quarterly (every 3 months) with preliminary and end of season rewards. Mod rankings never reset and will stay permanently. Make sure you never give up!

[h2]Rank Tiers[/h2]
After playing your qualification matches, you will receive a rank tier and a dynamic profile backdrop depending on your Elo:
  • Elo Hell (0 - 1560)
  • Bronze (1560 - 1600)
  • Silver (1600 - 1635)
  • Gold (1635 - 1665)
  • Platinum (1665 - 1690)
  • Diamond (1690+)


[h2]Ranking Rewards[/h2]
[h3]Preliminary Rewards[/h3]
Preliminary rewards are the same for first and second month of the season.
  • #1 Ranked Player
    • 100,000 ToriCredits
    • 10 Shiai Tokens
  • #2 Ranked Player
    • 50,000 ToriCredits
    • 8 Shiai Tokens
  • #3 Ranked Player
    • 35,000 ToriCredits
    • 6 Shiai Tokens
  • #4-20 Ranked Players
    Rewards depend on exact placement
    • 30,000 - 10,000 TC
    • 5 - 3 ST


  • Diamond Players
    • 25,000 ToriCredits
    • 6 Shiai Tokens
  • Platinum Players
    • 15,000 ToriCredits
    • 4 Shiai Tokens
  • Gold Players
    • 5,000 ToriCredits
    • 3 Shiai Tokens
  • Silver Players
    • 1,000 ToriCredits
    • 2 Shiai Tokens
  • Bronze Players
    • 500 ToriCredits
    • 1 Shiai Token


[h3]End of season rewards[/h3]