Toribash 5.66 - 05/04/24 Update
Hi, this version features an update to Inventory and some bug fixes with minor improvements:
- Quicker item deactivation
Deactivating inventory items will no longer trigger full inventory reload and should make the process a bit less tedious - Lua updates
- Built-in `open_replay()` function now supports a fourth `check_integrity_vel_threshold` argument for better control over replay integrity checker
- Added new UIElement3D.syncPlayer(), UIElement3D.syncPlayerPosition() and UIElement3D.syncPlayerRotation() methods to use with UIElement3D objects attached to player bodyparts
- Built-in `open_replay()` function now supports a fourth `check_integrity_vel_threshold` argument for better control over replay integrity checker
- Fixed bug with event UI not displaying all replays made in classic game mod in replay selector
- Minor improvements to game UI performance