Patch #3: Save Corruption & Crash Fixes, Fast Stone Mining, Bigger islands
[p]Patch #3[/p][p]I've got good news and bad news. The good news: we fixed the save file corruption bug and added an automated workaround to load all prior corrupted saves! The bad news is the corruption existed in the first place, sorry for that.[/p][p]We've also been focused on squashing crashes, so hopefully this patch brings a reduction there too.[/p][p]If you had a corrupted save, please attempt to reload it with this patch. The loading might take a while, as the game needs to try up to 1024 combinations in the decompression permutations. [/p][p]In regular changes, we've tweaked taxes again, sped up mining, and my personal favorite: small and oversized main island parameters are now more extreme. You can see the above header image for an example of the new oversized main island sizing :)[/p][p][/p][p]Daniel[/p][p]Lead Programmer on Whiskerwood[/p][p][/p][h3]Steam Reviews[/h3][hr][/hr][p]We'd really appreciate it if you could take a moment to share your thoughts about Whiskerwood in a Steam review. Each review helps us understand what you enjoy, what you'd like to see changed, and what you'd like to see added next. It's a powerful way for you to not only share feedback with us directly but also influence what comes next in a patch. We're carefully reading through all feedback, and your opinion matters![/p][p][/p][hr][/hr][h2]Changelog[/h2][p]v0.6.159 Patch #3[/p][p]Features[/p]
- [p]Add graceful reloading of prior floating point error caused corrupted save files[/p]
- [p]Fix large save files corrupting due to floating point error[/p]
- [p]Fix multiple whisker pathfinding crashes[/p]
- [p]Fix random crash upon end of day[/p]
- [p]Speed up stone mining by 40%[/p]
- [p]Make main island size parameters more extreme, big is larger and small is tiny’er.[/p]
- [p]Reduce embark ship tax cost[/p]
- [p]Boost spawn rate of educated whiskers by 61%[/p]
- [p]Claws will no longer offer technology that is already being researched[/p]
- [p]Increased the speed of nutrient consumption by crops[/p]
- [p]Fix typo where wishes was spelled “whishes”[/p]
- [p]Fix clicking on already active embark scenario causes guilds to be rerolled[/p]
- [p]Fix selection of total population and construction workers in workplace overview[/p]
- [p]Fix earthworks tool being blocked by underground structures[/p]
- [p]Fix earthworks tool sometimes being ignored by whiskers[/p]
- [p]Fix Claws bombarding even when relations are above 0[/p]
- [p]Fix overly annoying inspired sound effect[/p]
- [p]Thank you to Fluffy on Discord for pointing out the wishes typo[/p]
- [p]Thank you to DonotBeAlarmed on Discord for reporting that selection of total population and construction workers in the workplace overview didn’t work[/p]
- [p]Thank you to Guide Dog on Steam for feedback on nutrient consumption[/p]
- [p]Thank you to Ericfaris on Discord for reporting the path finding crash[/p]
- [p]Thank you to PandaPoob on Discord whose save helped fix the save corruption[/p]
- [p]Thank you to CoraTora on Discord for reporting the end of day crash[/p]
- [p]Thank you to Felders on Discord for feedback on stone mining speed[/p]