Patch #6: Pollution Overlay, Whiskers use Multiple Elevators, 60 Hour Day
[p]Patch #6[/p][p]Hello Everyone![/p][p][/p][p]Whiskerwood is a highly simulation driven game, and towards that we have a bunch of data overlays. Heat, fertility, ore traces, z slicing, and now: the Pollution Overlay![/p][p][/p][p]Pollution in Whiskerwood is tracked on a per 3d cell basis using a fluid simulation. This means it exists in the air in otherwise empty cells. This new pollution overlay will tell you the exact pollution percentage of the simulation within a cell. Watch out! For cells with 0 pollution it will skip showing a percentage, so be careful as without pollution the overlay will show nothing.[/p][p][/p][p]Elevators are another big improvement. We've doubled the capacity of elevators and improved the AI so whiskers now will use multiple elevators instead of everyone waiting on a single elevator. We've also improved the visibility of the camp ranges over snow.[/p][p][/p][p]Daniel[/p][p]Lead Programmer on Whiskerwood[/p][p][/p][p]
[/p][hr][/hr][h2]Changelog[/h2][p]v0.6.162 Patch #6[/p][p]Features[/p]
[p]Press P to toggle the new Pollution Overlay[/p]
- [p]Add Pollution overlay[/p]
- [p]Make building range indicator easier to see over snow[/p]
- [p]Increase passenger capacity of elevators from 3 to 6[/p]
- [p]Whiskers more likely to distribute between multiple adjacent elevators[/p]
- [p]Whiskers no longer starve while being treated for illness[/p]
- [p]Fix Research Labs being called Engineering Labs in the tech tree[/p]
- [p]Fix school slot assignment widget clipping below screen[/p]
- [p]Make shift easier to read on hotkey guide[/p]
- [p]Fix Research Labs mistakenly being affected by Steam Engines[/p]
- [p]Fix shadows missing on bathing dock[/p]
- [p]Fix save entry hours played calculation assuming 60 hours in a day[/p]
- [p]Fix rail stations not acting as valid paths for short time after loading a save[/p]
- [p]Fix mining under trees or bushes leaving invisible remnants above[/p]
- [p]Fix crash on start when corrupted save files are present[/p]
- [p]Thank you to Fraywind on the Steam forum for pointing out how hard it was to see camp ranges over snow[/p]
- [p]Thank you to Lickorice on the Discord for reporting the teacher/student selection on the school was clipping the bottom of the screen[/p]
- [p]Thank you to Sisel on the Discord for reporting how the save entry time played assumed 60 hours in a day[/p]
- [p]Thank you to tc on the Discord for reporting the hard to read shift key in the mining and farming tool’s input guides[/p]
- [p]Thank you to Crom28 in a positive steam review for suggesting a pollution overlay, plus many others who I think requested.[/p]