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Patch #12: Upgrading Matching-Shape Houses In-place, Rebalances, Bug Fixes

[p]Patch #12[/p][p]Hello Everyone,[/p][p]Have you ever noticed how the schematic progression includes a number of houses in the same shape but better quality? You can now upgrade in-place upgrade those houses once you unlock them![/p][p][/p][p]Adding this feature required handling quite a number of edge cases, but the result should be a quality of life improvement for players. It rather feels like the long haul of gamedev: a lot of work for a seemingly small yet worthwhile improvement.[/p][p][/p][p]Of course please check out the full change log below. This patch brings a number of balance changes and bug fixes.[/p][p][/p][p]Daniel[/p][p]Lead Programmer on Whiskerwood[/p][p][/p][hr][/hr][h2]Changelog[/h2][p]v0.6.173 Patch #12[/p][p]Features[/p]
  • [p]Add upgrading of houses in-place if same shape higher tier is available[/p]
[p]Gameplay[/p]
  • [p]Increase plank cost portion of Large Warehouse from 34 planks 55 planks[/p]
  • [p]Increase plank cost portion of Giant Warehouse from 55 planks 144 planks[/p]
  • [p]Add extra option to only show Status & Problems Only for show icon setting instead of the prior all or nothing[/p]
  • [p]Boost trade value of Hearty Meals from 21 to 34[/p]
  • [p]Boost trade value of Savory Meals from 21 to 34[/p]
  • [p]Boost trade value of Fancy Meals from 21 to 34[/p]
  • [p]Boost trade value of Jam Pastry from 13 to 21[/p]
  • [p]Boost trade value of Mushroom Stew from 13 to 21[/p]
[p]UI[/p]
  • [p]Improve ui scaling of pirate menu at high populations[/p]
  • [p]Scale down event icon blips as the camera zooms out[/p]
  • [p]Show version number on pause menu[/p]
  • [p]Add Management Office to workplace overview[/p]
  • [p]Ensure research is always at bottom of sidebar[/p]
[p]Bugs[/p]
  • [p]Fix resources clipping and overflowing the resource screen[/p]
  • [p]Fix expectation stars appearing over ore[/p]
  • [p]Fix mismatch of free construction worker count between HUD and workplace overview[/p]
  • [p]Fix tree decorations not occupying second cell vertically in blocking grid[/p]
  • [p]Fix Whiskers clipping through the sides of bridges[/p]
  • [p]Fix stone paths and pipes incorrectly blocking heat, light & pollution.[/p]
[p]Crash Fixes[/p]
  • [p]Fix crash that could happen when filling in enclosed sections of water[/p]
[p]Mod API[/p]
  • [p]Add Optional prepending of date log message modapi[/p]
[p]Acknowledgements[/p]
  • [p]Thank you to many players who requested the ability to upgrade houses in-place[/p]
  • [p]Thank you to the players on the Discord who commented on how they’d be willing to pay much more for the larger warehouses.[/p]
  • [p]Thank you to Gardlt on Discord for reporting the ore expectations bug[/p]
  • [p]Thank you to IronJack on Discord for reporting the resource overflow on resource screen bug[/p]
  • [p]Thank you to Madame Hardy and VisceralRevolt on the Discord for suggesting the addition of the version number to the pause menu[/p]
  • [p]Thank you to Morwenna on the Discord for suggesting the meal trade values were too cheap [/p]
  • [p]Thank you to Lord Yanaek and xs4nd3r for reporting the construction worker mismatch[/p]
  • [p]Thank you to KatherineOfSky for suggesting the research button always be at the bottom of the sidebar[/p]
  • [p]Thank you to Buckminster for suggesting the date logging for the mod log message call[/p]
  • [p]Thank you to Khemoterropy on the Discord for reporting the missing cell block in the tree decoration[/p]
  • [p]Thank you to KriticalSquid on Discord for reporting that Whiskers can clip through the sides of bridges[/p]
  • [p]Thank you to DeathWolf & Halhozo on Discord for reporting the crash that could happen when filling in enclosed sections of water[/p]
  • [p]Thank you to slavic on Discord for reporting that stone paths & pipes were incorrectly blocking heat[/p]
[p][/p][h3]Steam Reviews[/h3][hr][/hr][p]We'd really appreciate it if you could take a moment to share your thoughts about Whiskerwood in a Steam review. Each review helps us understand what you enjoy, what you'd like to see changed, and what you'd like to see added next. It's a powerful way for you to not only share feedback with us directly but also influence what comes next in a patch. We're carefully reading through all feedback, and your opinion matters![/p][p][/p][h3]Official Wiki and Beginner's Guide[/h3][hr][/hr][p]We have some fantastic resources to help get you started on your colony building in Whiskerwood. Check out our beginner's guide and our official community wiki page to help get you the answers you need. [/p][p][/p][p]We also have a compilation of tips and tricks sourced from the community to help you out right here:[/p][p][dynamiclink][/dynamiclink][/p][h3]Join the Whiskerwood Community[/h3][hr][/hr][p]Become part of the Whiskerwood community. Join us on Discord to chat with other players, share your villages, and see what others are creating. You can also follow updates and discussions on Reddit, stay informed through BlueSky and Twitter. [/p]