Patch #17: Reduced Steam Engine Steam Consumption
[p]Patch #17[/p][p]After last patch a large number of players came forward and strongly objected to the increase in steam engine costs. Based on their well sourced and measured reasonings, and inspecting save files myself, I concluded they were correct. The last patch's increase in Steam Engine Steam consumption indeed hurt the game's balance.[/p][p]As such I am releasing this rapid patch to both role back the increase but go further and reduce steam engine consumption of steam below where it was prior to the last patch. Thus if prior to yesterday's patch you felt Steam Engines were of mediocre value, I strongly suggest you evaluate them again under this new balance.[/p][p]As a team we think the Steam Engine is one of our favourite elements in Whiskerwood. We like how it extends the existing buildings and systems without the typical "now build a better version of X". Instead you can build and expand ontop of your existing town. It would be a shame if I broke the tuning of such an important gameplay element, double so for one we intend to take lessons from in the future when expanding the game.[/p][p][/p][p]Daniel[/p][p]Lead Programmer on Whiskerwood[/p][p][/p][hr][/hr][h2]Changelog[/h2][p]v0.6.180 Patch #17[/p][p]Gameplay[/p]
- [p]Reduce steam consumption of Steam Engine boosting Factories by 87.5%[/p]
- [p]Reduce steam consumption of Steam Engine boosted elevators by 75%[/p]
- [p]Halve pollution generated by Steam Boilers[/p]
- [p]Double production cycle time of Steam Boilers[/p]
- [p]Fix building next/last not working for bathing docks[/p]
- [p]Thank you to Khemoterropy for reporting how the next and last buttons do not properly cycle bathing docks[/p]