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Be My Horde News

Hotfix Patch: 0.12.4

[h2]Balance[/h2][p]πŸ’€ Dark Rebirth and Circle of Death upgrades should appear less often. Their chance to show up is now the same as other upgrades.[/p][p]πŸ’€ Sheep will now spawn more consistently throughout the game, including boss fights.[/p][p]πŸ’€ Increased range of Bonds of Torment by 10%.[/p][p]Combined with the fix for Bonds of Torment listed below, the current range should be significantly higher[/p][p][/p][h2]Fixes[/h2][p]πŸ’€ Fixed an issue with the movement of some Hell enemies. Kettles are now significantly easier to surround.[/p][p]πŸ’€ Fixed an issue where unlocking Sanctified with Dynamite had incorrect requirements, resulting in it appearing way less often than intended. [/p][p]It’s now easier than ever to create true explosion mayhem...[/p][p][/p][p]πŸ’€ Fixed an issue that caused some Summoning Circles in Hell to not summon units.[/p][p]πŸ’€ Fixed an issue with Bonds of Torment not working correctly when targeting enemies at the edge of the range.[/p][p]πŸ’€ Fixed an issue with Aura of Poison not applying Poison correctly and having incorrect visuals.[/p][p]πŸ’€ Fixed an issue with Frozen explosion size being way smaller than intended.[/p][p]πŸ’€ Fixed an issue with Sheep explosion size scaling not working correctly. Now it will have a bigger size with explosion radius upgrades.[/p][p]πŸ’€ Fixed minor incorrect requirements for multiple Perks.[/p][p]πŸ’€ Fixed an issue with incorrect Fire Tornado dialogue in Hell 1.[/p][p]πŸ’€ Fixed an issue with multiple Kingdom talents having incorrect icons.[/p][p]πŸ’€ Fixed an issue where the Experience Bar looked full when it wasn’t.[/p][p]πŸ’€ Fixed an issue with DirectX selection in the Options not applying correctly on Steam Deck.[/p][p]πŸ’€ Fixed an issue with the Devil jump sound effect.[/p][p][/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p]

Hotfix Patch: 0.12.3

[h2]Fixes:[/h2][p]πŸ’€ Reverted Bonds of Torment range increase from 0.12.2 because it was causing major issues. The range increase will be re-added in the next update.[/p][p][/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Hotfix Patch: 0.12.2

[h2]Changes:[/h2][p]πŸ’€ Changed Cavalry behavior to no longer run too far away from the player and reduced their aggro distance on enemies.[/p][p]πŸ’€ Added option to change DirectX version in Options under the Display tab.[/p][p]πŸ’€ Changed default DirectX version from 12 to 11 due to frequent crashes caused by DirectX 12.[/p][p][/p][h2]Kingdom Balance:[/h2][p]πŸ’€ Decreased Cavalry damage by 10% on all difficulties.[/p][p]Note: Cavalry is still too powerful compared to Knights; it will be changed in the upcoming, bigger balance update this week. We can't change it quickly, as a bigger nerf requires rebalancing of all higher-tier units and the boss.[/p][p]πŸ’€ Lowered the difficulty of early-game events in Kingdom 1 and Kingdom 2.[/p][p]πŸ’€ Significantly lowered enemy Damage and Health in Kingdom 2.[/p][p]πŸ’€ Reduced the number of higher-tier units in Kingdom 4 and Kingdom 5.[/p][p]πŸ’€ Increased King's Basic Attack Damage to minions by 25%.[/p][p]πŸ’€ Increased King's Health scaling on higher difficulties.[/p][p][/p][h2]Hell Balance:[/h2][p]πŸ’€ Significantly reduced lava damage and the amount of lava on lower difficulties.[/p][p]πŸ’€ Lowered the difficulty of early-game events in Hell 1 and Hell 2.[/p][p]πŸ’€ Reduced the number of special events such as Tornadoes and Bombardment on Hell 1 and Hell 2.[/p][p]πŸ’€ Reduced the number of higher-tier units in Hell 4 and Hell 5.[/p][p]πŸ’€ Reduced Directors' range by 20% to make enemy Directors less oppressive.[/p][p]πŸ’€ Reduced Devil's Health by 25% on all difficulties.[/p][p]πŸ’€ Increased the time player has to move to a safe spot during Dance with the Devil attack from 10s to 12s.[/p][p]πŸ’€ Fixed issue with the Dance with the Devil attack causing significantly more damage than intended on Hell 1 and Hell 2.[/p][p][/p][h2]Perks Balance:[/h2][p]πŸ’€ Significantly buffed upgrades of Bonds of Torment, Corpse Explosion, Fires of Abyss, and Magic Missile.[/p][p]πŸ’€ Fixed issue with Aura of Decay damage upgrades not stacking when taken together.[/p][p]πŸ’€ Increased Corpse Explosion damage by 66%.[/p][p]πŸ’€ Significantly increased number of spawned Sheep.[/p][p]πŸ’€ Increased range scaling of Bonds of Torment.[/p][p]πŸ’€ Sheep now spawn together with units of the appropriate tier for that time.[/p][p]πŸ’€ Increased the chance of Undead Brigade perks to appear.
[/p][h2]Fixes:[/h2][p]πŸ’€ Fixed the issue that allowed Graves Tier 4 to be unlocked without unlocking Tier 3 first.[/p][p]πŸ’€ Fixed the issue that prevented players from obtaining the β€œCatch Me If You Can” achievement.
[/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Hotfix Patch: 0.12.1

[h2]Balance tweaks:[/h2][p]πŸ’€ Balance changes in Kingdom 2 and Hell 2 levels to make the beginnings easier with higher-tier units spawning 1 min later.[/p][p][/p][h2]Visuals:[/h2][p]πŸ’€ Level selector visual fixes;[/p][p]πŸ’€ Added more space between buff icons.[/p][p][/p][h2]Fixes:[/h2][p]πŸ’€ Fixed the Archlich skin not appearing in the Dominion;[/p][p]πŸ’€ Fixed the dialogue typo;[/p][p]πŸ’€ Fixed the issue with the end screen "New Level Unlocked" information appearing when it shouldn't;[/p][p]πŸ’€ Fixed the Devil's falling attack;[/p][p]πŸ’€ Fixed a few one-liners in Kingdom levels;[/p][p]πŸ’€ Sheep should spawn now more often after 10:00;[/p][p]πŸ’€ Fixed the "Catch me if you can" achievement not unlocking when it should be;[/p][p]πŸ’€ Fixed the Peasant Life Steal talent in Forbidden Experiments bug.[/p][p][/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p]

THE HORDE REBORN UPDATE AVAILABLE NOW!

[p][/p][h2]Hello, Horde![/h2][p][/p][h2]The time has come… the HORDE REBORN update is AVAILABLE NOW![/h2][p][/p][p]The past few months have been intense for us. We’ve been working incredibly hard to turn Be My Horde into the β€œpolished” game we always wanted it to be. Your feedback has played a huge role in that journey, so we want to thank everyone who joined our latest playtest and everyone who has supported us in any way over the last year and a half. It has been, and still is, a fantastic adventure.
[/p][p]We know this update took time. We had to learn a lot (sometimes the hard way), but our next major update is finally here. So, before you jump back in and spend more time with Moriana, let’s take a look at what Horde Reborn brings to Be My Horde.
[/p][p][/p][p][/p][h2]MORE CHALLENGE, MORE FUN[/h2][p][/p][p]From now on, each world in Be My Horde - both Kingdom and Hell - has FIVE levels, each one tougher than the last. Not only does this add a fresh layer of challenge for all aspiring necromancers, but it also fixes the difficulty curve, letting players gradually hone their skills instead of running into sudden difficulty spikes.[/p][p][/p][p]These levels aren’t simple copy-paste jobs with beefier stats. We reworked all of them with new wave compositions, early appearances of stronger enemies at higher difficulties, and above all, made them shorter by starting a boss fight always at the 20-minute mark. Combined with the changes we present further in this announcement, runs should now feel far more dynamic and far less dull.[/p][p][/p][p]And yes, you can now pick any unlocked level from our beautiful, animated level selector. ;)[/p][p][/p][p][/p][p][/p][h2]THE POWER OF PERKS[/h2][p][/p][p]One of the biggest changes in Horde Reborn is a complete overhaul of the perks system. You told us that many of the abilities weren’t impactful enough. We agree. So we revamped a ton of them, making perks more interesting both visually and mechanically, creating better synergies, and introducing more ways to make your horde even stronger during the run. You’ll also level up much more frequently, which really amps up the pace of each run.[/p][p][/p][p][/p][h2]BE MY UNSTOPPABLE HORDE[/h2][p][/p][p]Back in the Welcome to Hell update, we added a Talent Tree for that new area with 25 talents. Now, we revamped and improved this idea by not only introducing 24 new ones to it, but also creating a whole new Talent Tree for the Kingdom with 49 more talents.[/p][p][/p][p]Previously, the Hell Talent Tree relied on souls that could only be gathered there. Now? One soul type. One system. Much simpler.[/p][p][/p][p]We also moved some lacklustre perks into the talent system to further increase the impact of perks across the board.[/p][p][/p][p][/p][h2]β€œHELLO, MY MINION”[/h2][p][/p][p]We added EIGHT new dialogues with Moriana to the game. When conquering a new level, you will unlock one new dialogue. They will reveal more of her past and help you get to know our charmingly cruel necromancess a little better. So, who’s up for more time with Moriana?[/p][p][/p][p][/p][h2]BEAUTY OF THE DETAILS[/h2][p][/p][p]Horde Reborn comes packed with visual upgrades - above all, we overhauled the HUD. We introduced a new HP bar that appears only when you’re wounded, buff icons showing you your horde’s status, we made the experience bar far more apparent, and we also added the Army Power indicator. And it all comes along with a plethora of graphical improvements to perks. [/p][p][/p][p]But that’s not all! We also have a freaking custom cursor now! How awesome is that?! Wheeee![/p][p][/p][p][/p][p][/p][h2]LONG STORY SHORT[/h2][p][/p][p]Horde Reborn is the most polished version of Be My Horde ever. With tons of under-the-hood improvements and gameplay tweaks, it delivers the best experience yet with the current content. This foundation is super important before we start building more content, and, of course, before next year’s full launch.[/p][p][/p][p]Gathered in one place: [/p][p]πŸ’€ 6 new levels added. 3 for each world;[/p][p]πŸ’€ Major changes to the already implemented 4 levels;[/p][p]πŸ’€ General overhaul of the perks system with improvements to the existing ones and addition of several new;[/p][p]πŸ’€ New animated level selector screen;[/p][p]πŸ’€ Revamped HUD with new buff icons and the Army Power counter;[/p][p]πŸ’€ Eight new dialogues with Moriana added to the Dominion;[/p][p]πŸ’€ Improved Talent Tree for the Hell level with the doubled number of talents;[/p][p]πŸ’€ Implemented a completely new Talent Tree for the Kingdom level;[/p][p]πŸ’€ Custom cursor added.[/p][p][/p][p]And now, one small announcement…[/p][p] [/p][h2]BULLET HEAVEN FESTIVAL 3.0 [/h2][p][/p][p]The newest edition of the Bullet Heaven Festival starts NOW! We’re thrilled to be part of this amazing initiative once again. Go check out all the fantastic games from equally fantastic developers.[/p][p][/p][p]And the best part? We just launched FIVE(!) new bundles. If you already own Be My Horde, make sure to explore our friends’ games β€” you can grab them cheaper as part of the bundles! We teamed up with the developers of incredible titles like:[/p][p]πŸ’€ SOULSTONE SURVIVORS[/p][p]πŸ’€ NIMRODS[/p][p]πŸ’€ DEADLY DAYS: ROADTRIP[/p][p]πŸ’€ NET.ATTACK()[/p][p]πŸ’€TEMTEM: SWARM[/p][p]to bring you even more great survivor experiences.[/p][p] [/p][h2]LOOKING INTO THE FUTURE[/h2][p][/p][p]That’s it for now! Go try the Horde Reborn update. There’s always room for improvement, so if you see anything that bothers you or run into a bug, let us know, either here on Steam or on our official Discord server.[/p][p][/p][p]What comes next? First, we’ll be watching the update closely and probably pushing out some hotfixes in the upcoming days. After the dust settles, we’ll share more info about the next major update. ;)[/p][p][/p][p]Once again, thank you all for your support. Have fun building your own sinister hordes![/p][p][/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p]