Progress Report #172 - July 2025
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[/p][h3]We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.[/h3][h3]Find us at:[/h3][h3]Twitter: @CursedAtelier[/h3][h3]Discord: https://discord.com/invite/tG7DKBa[/h3][hr][/hr][p]Hi everyone o/[/p][p]Another busy week behind the scenes, as we charge full speed into the next wave of content updates! Here’s everything that’s been shaping up this week:[/p][p]---🎨----[/p][p]The Arcade Map has been expanded with new zones across multiple floors- though we're still deliberating the ideal layout in regards to the new additions, so some things might still change here and there.[/p][p]UI assets for the minigames have been finalized and are looking sci-fi'ishly sleek and ready for action![/p][p]The new Caly illustration is nearly complete with just a few rendering tweaks left before it’s ready to jam![/p][p]----✍️----[/p][p]Work continues on the first part of the Orc Dungeon Quest. Most of the groundwork is in place, and now it’s just a matter of getting Caly to the starting point of the hunt.[/p][p]----🖥️----[/p][p]All scripting for the next update has been finalized and is now awaiting the accompanying maps from the artist before full implementation.[/p][p]Revisited the plugin that governs player movement to expand its functionality and open up new possibilities in this upcoming update![/p][p]Finally, development has also begun on the foundational framework for the Orc Dungeon.[/p][p]-----------[/p][p]That wraps up this week’s round-up~[/p][p]Stay tuned, Voidseekers as we bring more updates next week.[/p][p]Kind Regards,[/p][p]Cursed-Atelier Team[/p][p]Find Us @ [/p][p][dynamiclink][/dynamiclink][/p][p][/p]