Progress Report #193 - December 2025
[p]
[/p][p]We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.[/p][h3]Find us at:[/h3][h3]Twitter: @CursedAtelier[/h3][h3]Discord: https://discord.com/invite/tG7DKBa[/h3][hr][/hr][p]Hi everyone![/p][p]Hope you’re all staying warm and taking some well-earned time to relax. [/p][p]Between the festive chaos, we’ve been pushing things forward, and here’s how the final week of the year shaped up for the team here at Cursed-Atelier~[/p][p]---🎨----[/p]
- [p]Orc Cut-Ins & Combat Panels: Additional orc cut-ins and combat illustrations have reached the lineart stage. Each of these will add extra flair and personality to battles throughout the Orc Dungeon.[/p]
- [p]Orc Dungeon Script Polish: Fine-tuning continues to smooth out trouble spots and ensure the dungeon’s narrative flows cleanly from start to finish.[/p]
- [p]Main Quest Progression: Work has resumed on the next segment of the main quest storyline, pushing the broader storyline forward.[/p]
- [p]Orc Dungeon Implementation: The rough implementation continues to move along smoothly, with roughly 80% of the dungeon’s core scripting now in place.[/p]
- [p]Early-Stage Polishing: Initial polish passes have begun on the opening sections, focusing on movement routes, emote bubbles, standing art integration, and overall event flow.[/p]
- [p]Visual Enhancements: Testing is underway for heat shaders and additional particle effects to further strengthen the atmosphere of the Orc Dungeon.[/p]