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Progress Report #193 - December 2025

[p][/p][p]We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.[/p][h3]Find us at:[/h3][h3]Twitter: @CursedAtelier[/h3][h3]Discord: https://discord.com/invite/tG7DKBa[/h3][hr][/hr][p]Hi everyone![/p][p]Hope you’re all staying warm and taking some well-earned time to relax. [/p][p]Between the festive chaos, we’ve been pushing things forward, and here’s how the final week of the year shaped up for the team here at Cursed-Atelier~[/p][p]---🎨----[/p]
  • [p]Orc Cut-Ins & Combat Panels: Additional orc cut-ins and combat illustrations have reached the lineart stage. Each of these will add extra flair and personality to battles throughout the Orc Dungeon.[/p]
[p]----✍️----[/p]
  • [p]Orc Dungeon Script Polish: Fine-tuning continues to smooth out trouble spots and ensure the dungeon’s narrative flows cleanly from start to finish.[/p]
  • [p]Main Quest Progression: Work has resumed on the next segment of the main quest storyline, pushing the broader storyline forward.[/p]
[p]----🖥️----[/p]
  • [p]Orc Dungeon Implementation: The rough implementation continues to move along smoothly, with roughly 80% of the dungeon’s core scripting now in place.[/p]
  • [p]Early-Stage Polishing: Initial polish passes have begun on the opening sections, focusing on movement routes, emote bubbles, standing art integration, and overall event flow.[/p]
  • [p]Visual Enhancements: Testing is underway for heat shaders and additional particle effects to further strengthen the atmosphere of the Orc Dungeon.[/p]
[p]-----------[/p][p]And that's a wrap for this update. With the year nearly behind us, the team remains in a jolly yet progressive mood, polishing what’s already in motion and setting things up for an exciting start to what comes next. But that is for the next update in 2026![/p][p]Till then, take care and stay awesome~[/p][p]Kind Regards,[/p][p]Cursed-Atelier Team[/p][p]Find Us @ [/p][p][dynamiclink][/dynamiclink][/p][p][/p]