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Progress Report #198 - February 2026

[p][/p][p]We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.[/p][h3]Find us at:[/h3][h3]Twitter: @CursedAtelier[/h3][h3]Discord: https://discord.com/invite/tG7DKBa[/h3][hr][/hr][p]Hi everyone![/p][p]We’re pushing this progress report out a day early to avoid clashing with with 0.6.9 Alpha release due out tomorrow on the 7th. STEAM update will follow a week later. Below is a quick overview of what we’ve been wrapping up over the last few days:[/p][p]---🎨----[/p][p]New sprites were created for key Orc Dungeon elements, including enemy characters, the Milking Bed, the Pillory and interactive doors. Separately, character sprites for Ovden, Her Indulgence, and Jens have also been added to be featured during the Dinner Scene.[/p][p]Speaking of Pillory, special “juicy” scene renders were also added to the Milking Pillory encounter, adding extra flair to one of the dungeon’s more key memorable moments.[/p][p]New Bad Ending artwork was also finalized for the Orc Boss encounter at the end of the dungeon, reinforcing the consequences of defeat with bespoke visuals.[/p][p]Lastly, Caly in the Wheelbarrow scenario, has exited the sketch and lineart stage and we await the final version soon.[/p][p]----✍️----[/p][p]An additional story segment has been added to the Orc Dungeon introduction, giving players more lore context and a stronger narrative lead-in before they dive into the action.[/p][p]Team discussions were also held to lock down in advance the concepts and narrative roles of each map in the next dungeon.[/p][p]----🖥️----[/p][p]All dungeon maps have been finalized, with the entire Orc Dungeon script now fully implemented and connected from start to finish. [/p][p]Combat balancing is ongoing across the various enemy types Caly will face while exploring the Orc Vessel, with adjustments being made to keep fights challenging but fair.[/p][p]Continued playtesting is underway, alongside active bug-fixing.[/p][p]-----------[/p][p]And that brings us to the end of this progress report. The Orc Dungeon is fully assembled, and we’re now deep into final stretch as we prepare for release tomorrow. Till then, stay safe![/p][p]Kind Regards,[/p][p]Cursed-Atelier Team[/p][p]Find Us @ [/p][p][dynamiclink][/dynamiclink][/p][p][/p]