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Progress Report #196 - January 2026

[p]We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.[/p][h3]Find us at:[/h3][h3]Twitter: @CursedAtelier[/h3][h3]Discord: https://discord.com/invite/tG7DKBa[/h3][hr][/hr][p]Hi everyone![/p][p]We’re posting this report a day early as well while the team moves into the final stretch before tomorrow’s patch drop. Let's give you one last peek behind the curtain finally drops![/p][p]---🎨----[/p][p]Standing art for several key NPCs are finished and queued for integration into the upcoming beta version of the update.[/p][p]----✍️----[/p][p]The team has been performing another focused pass of edits and tweaks, adding small connective dialogue moments to better bridge the latest Main Quest content with the incoming story beats.[/p][p]Design elements for the next dungeon have officially been locked in, giving the writer the green light to ramp up full script production.[/p][p]----🖥️----[/p][p]Continued improvements are being made to the Orc Dungeon scripting based on both internal testing and player feedback, helping improve the story flow and encounter behavior.[/p][p]Active bug hunting is also underway on the Alpha build tracking down issues and squashing them to ensure the upcoming release runs as cleanly as possible.[/p][p]Preparations to deploy the 0.6.9 build across Steam, Itch, and other supported platforms are now in full swing.[/p][p]-----------[/p][p]And that wraps up this early progress report~[/p][p]With the finish line now just a day and few hours away, the team is fully focused on the final additions, check lists and last-minute polish passes. Thank you for your patience and we'll see you once the patch goes live![/p][p]Take care and Kind Regards,[/p][p]Cursed-Atelier Team[/p][p]Find Us @ [/p][p][dynamiclink][/dynamiclink][/p]