House of Legacy – Weekly Update Plan (June 30 – July 6)
[p]This Week’s Focus: Expanding Noble Family Gameplay[/p][p] [/p][p]The noble family system is at the heart of House of Legacy. While we continue to build out other gameplay features, our long-term goal is to keep improving and enriching the family mechanics as well. This week’s update focuses on the following areas:[/p][p] [/p][p]1. New mechanics for actively improving spousal relationships.[/p][p] [/p][p]2. Expanded functions for the skills: Daoism, Divination, Charisma, and Technology. These skills will also play a greater role in future content updates. (Please note: skill names may be adjusted later for better accuracy based on their actual in-game effects.)[/p][p] [/p][p]3. Married-off family members will now have exclusive interactions and event systems, making daughters an important strategic asset rather than simply being “sent away.”[/p][p] [/p][p]4. More family-related events are being added, with continued expansion planned in the future.[/p][p] [/p][p]5. Various detail improvements and minor feature enhancements.[/p][p] [/p][p]Each of these modules brings a range of new gameplay possibilities. We’ll provide full patch details in this week’s update notes.[/p][p] [/p][p]As a reminder, we are following a once-a-week update schedule, thank you for your patience![/p][p] [/p][p]Lastly, we want to be honest: the list of features awaiting development is already incredibly long (so long we can’t even see the end of it!). We’ll continue to alternate between polishing existing systems and rolling out brand-new content.[/p][p] [/p][p]Thanks again for sticking with us![/p]