We Hear You – Day One Fixes for House of Legacy
House of Legacy has officially launched in Early Access on Steam today. We’ve noticed that some players have reported issues with the initial version, and we sincerely apologize for any inconvenience caused. We’ve already discussed these matters with the development team and quickly prioritized a plan for improvements.
Here’s an update on the current fixes based on your feedback:
- Blurry assets and character illustrations: We are actively working on fixing issues related to image clarity and improving the display of character portraits.,
- Stuttering during certain interactive events: Thanks to player reports and feedback surveys, we are working to resolve these issues quickly. A patch addressing these problems will be released soon.,
- Gameplay feedback: Some players mentioned that the building system feels a bit cumbersome, game speed is hard to perceive at higher multipliers, and NPCs continue moving even when the game is paused. These issues have been added to our to-do list and will be addressed in an upcoming update.,
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Update: Characters on the streets will now remain still when the game is paused (previously, they would continue walking).
We truly appreciate all the feedback and suggestions from our players. House of Legacy will continue to improve based on your input. If you have additional thoughts, we encourage you to use the in-game feedback form to help us make the game even better.
Here’s an update on the current fixes based on your feedback:
- Blurry assets and character illustrations: We are actively working on fixing issues related to image clarity and improving the display of character portraits.,
- Stuttering during certain interactive events: Thanks to player reports and feedback surveys, we are working to resolve these issues quickly. A patch addressing these problems will be released soon.,
- Gameplay feedback: Some players mentioned that the building system feels a bit cumbersome, game speed is hard to perceive at higher multipliers, and NPCs continue moving even when the game is paused. These issues have been added to our to-do list and will be addressed in an upcoming update.,
————————————————
Update: Characters on the streets will now remain still when the game is paused (previously, they would continue walking).
We truly appreciate all the feedback and suggestions from our players. House of Legacy will continue to improve based on your input. If you have additional thoughts, we encourage you to use the in-game feedback form to help us make the game even better.