House of Legacy – Recent Feedback Summary & This Week’s Update Plan
Dear players,
Thank you so much for your incredible support of House of Legacy. Since launch, we’ve received a tremendous amount of valuable feedback, and we’ve taken note of every single suggestion. As a small team (1 dev + 2 artists), we are working through optimizations step by step, so we sincerely ask for your patience and understanding. We are fully committed to improving the game experience!
[h3]Recently Implemented Updates: [/h3]
- Added personnel list in county cities
- Added one-click options to clear or upgrade all farm buildings
- Enabled drag-to-build for all landscaping trees, tea trees, and fruit trees
- Added estate renaming function
- Added option to rename wandering clan members
- Characters now remain stationary when time is paused (previously they kept walking)
[h3]This Week’s Planned Updates:[/h3]
【In response to high-frequency feedback, we plan to deliver the following improvements this week】
- Higher resolution character portraits
- Personnel list sortable by traits like governance, martial skill, commerce, and art
- Tooltips explaining traits and official positions
- Warehouse item categories for easier browsing
- Categorization system for Library
- Increased capacity for Library
- Lower chance of single-child births
- Reduced chance of "infertility" traits appearing
- Dismiss retainers directly from the retainer interface
- View where a deceased retainer once served
- One-click function to store or sell rent from multiple farms
- Monthly balance summary added to Accounting
- Overview screen showing all noble families
- Categorized view in the official appointment interface
- Farm renaming feature
- Hover to display data when mousing over characters in cities
- Adjusted chances of becoming top scorers in the Imperial Exams
- Tooltip added for assigning private tutors
- Army morale and headcount now displayed in court battles
- Event notification when clan members progress to a new life stage
- Added official farm blueprints (3 sizes × 3 levels each)
- Loading screen now displays FAQ and gameplay tips
[h3]Additional Notes: [/h3]
Due to the complex relationship between estates and overall game progression data, the one-click clear and upgrade functions for estates are still under research. We’re actively exploring possible solutions.
Other issues such as building system optimization, performance stutters, streamlining clan member development, Gazette system improvements, family tree enhancements, overall UX upgrades, and new feature requests, have all been added to our optimization backlog. We’ll continue making adjustments and keep you updated on our progress through the community and social media.
About Future Gameplay Content:
Once the current version stabilizes, we’ll continue expanding gameplay with royal court mechanics, clan and noble family interactions, new events, and more. Our full Early Access content roadmap will be shared soon.
Friendly reminder: Some players using external tools or modifiers to change game data may encounter conflicts or unexpected bugs. Please use such tools with caution and consider backing up your save files beforehand.
Thank you again for all your support and patience. While the game still has room for improvement, we firmly believe that by staying true to our vision and continuing to iterate, we’ll eventually live up to your expectations.
Sincerely,
The House of Legacy Dev Team
Thank you so much for your incredible support of House of Legacy. Since launch, we’ve received a tremendous amount of valuable feedback, and we’ve taken note of every single suggestion. As a small team (1 dev + 2 artists), we are working through optimizations step by step, so we sincerely ask for your patience and understanding. We are fully committed to improving the game experience!
[h3]Recently Implemented Updates: [/h3]
- Added personnel list in county cities
- Added one-click options to clear or upgrade all farm buildings
- Enabled drag-to-build for all landscaping trees, tea trees, and fruit trees
- Added estate renaming function
- Added option to rename wandering clan members
- Characters now remain stationary when time is paused (previously they kept walking)
[h3]This Week’s Planned Updates:[/h3]
【In response to high-frequency feedback, we plan to deliver the following improvements this week】
- Higher resolution character portraits
- Personnel list sortable by traits like governance, martial skill, commerce, and art
- Tooltips explaining traits and official positions
- Warehouse item categories for easier browsing
- Categorization system for Library
- Increased capacity for Library
- Lower chance of single-child births
- Reduced chance of "infertility" traits appearing
- Dismiss retainers directly from the retainer interface
- View where a deceased retainer once served
- One-click function to store or sell rent from multiple farms
- Monthly balance summary added to Accounting
- Overview screen showing all noble families
- Categorized view in the official appointment interface
- Farm renaming feature
- Hover to display data when mousing over characters in cities
- Adjusted chances of becoming top scorers in the Imperial Exams
- Tooltip added for assigning private tutors
- Army morale and headcount now displayed in court battles
- Event notification when clan members progress to a new life stage
- Added official farm blueprints (3 sizes × 3 levels each)
- Loading screen now displays FAQ and gameplay tips
[h3]Additional Notes: [/h3]
Due to the complex relationship between estates and overall game progression data, the one-click clear and upgrade functions for estates are still under research. We’re actively exploring possible solutions.
Other issues such as building system optimization, performance stutters, streamlining clan member development, Gazette system improvements, family tree enhancements, overall UX upgrades, and new feature requests, have all been added to our optimization backlog. We’ll continue making adjustments and keep you updated on our progress through the community and social media.
About Future Gameplay Content:
Once the current version stabilizes, we’ll continue expanding gameplay with royal court mechanics, clan and noble family interactions, new events, and more. Our full Early Access content roadmap will be shared soon.
Friendly reminder: Some players using external tools or modifiers to change game data may encounter conflicts or unexpected bugs. Please use such tools with caution and consider backing up your save files beforehand.
Thank you again for all your support and patience. While the game still has room for improvement, we firmly believe that by staying true to our vision and continuing to iterate, we’ll eventually live up to your expectations.
Sincerely,
The House of Legacy Dev Team