Update V0.7.291
- Added a clan list to the map. You can see relationships and click to view any clan.
- Imperial battle events now display troop numbers and morale for both sides, helping players decide whether to join the campaign.
- Fixed a bug where farms couldn’t produce meat after switching to rent collection. For affected older save files, there are two possible solutions:
A. Significantly increase the number of livestock farmers to restore output. (The issue was caused by an increased demand for livestock farmers after the upgrade.)
B. After updating, export the farm blueprint, clear the farm, then re-import the blueprint. Make sure the blueprint is saved to your desktop or a subfolder on a hard drive, [not the root directory], as the game doesn't have permission to read from there. Fish production may be lower than before, as a previous upgrade mistakenly increased its output. This has now been corrected.
- Fixed a bug where removing buildings took more prestige than building them gave.
- Fixed some incorrect tooltip text.
- Imperial battle events now display troop numbers and morale for both sides, helping players decide whether to join the campaign.
- Fixed a bug where farms couldn’t produce meat after switching to rent collection. For affected older save files, there are two possible solutions:
A. Significantly increase the number of livestock farmers to restore output. (The issue was caused by an increased demand for livestock farmers after the upgrade.)
B. After updating, export the farm blueprint, clear the farm, then re-import the blueprint. Make sure the blueprint is saved to your desktop or a subfolder on a hard drive, [not the root directory], as the game doesn't have permission to read from there. Fish production may be lower than before, as a previous upgrade mistakenly increased its output. This has now been corrected.
- Fixed a bug where removing buildings took more prestige than building them gave.
- Fixed some incorrect tooltip text.