1. House of Legacy
  2. News
  3. House of Legacy Weekly Update Plan (July 14–20)

House of Legacy Weekly Update Plan (July 14–20)

[p]This Week’s Focus: Improving Family Operations and Systems[/p][p] [/p][p]This week’s update will primarily focus on optimizations, including the following areas:[/p][p] [/p][p]1. Improved Character Management Flow[/p][p]We’ve streamlined several interaction steps—such as adding manual and automatic training options on the newborn screen, and introducing a task handover function when a retainer dies. These changes aim to reduce the need for players to constantly return to the family tree to manage members or locate a deceased retainer's position.[/p][p] [/p][p]2. Refined Display and Filter Functions[/p][p]This includes new features like skill-based filtering, which has been a popular player request.[/p][p] [/p][p]3. Other System Optimizations[/p][p]For example, in the late game, we’ve increased the probability of auto-matchmaking events.[/p][p] [/p][p]4. Expanded Content for Vassal Prince[/p][p]Additional improvements and features are coming to enrich the Vassal Prince experience.[/p][p] [/p][p]As for performance optimization, which many of you have brought up—here’s a quick explanation: We’ve been working on performance improvements continuously, but it’s not something that can be resolved overnight. Many CPU-intensive algorithms must be simplified, which may compromise gameplay mechanics. We are carefully balancing both sides. Each week, we allocate time to optimize small portions of the codebase, ensuring performance gains without affecting the player experience. You may not feel a drastic change immediately, but please trust that we’re making steady progress.[/p][p] [/p][p]Once this week’s round of optimizations is complete, look forward to some fun and exciting new content coming next week![/p][p] [/p]