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  3. Update V0.7.75 | New Houses Rise, County Decrees & Gameplay Improvements

Update V0.7.75 | New Houses Rise, County Decrees & Gameplay Improvements

[p]1. When old houses fall, new houses may rise on their estates. (In old saves, this may trigger after several years of gameplay.)[/p][p] [/p][p]2. Barracks can now be dismantled. (Troops and equipment will be lost, use with caution.)[/p][p] [/p][p]3. Mountains in your holdings can now be searched for refugees. Found refugees can join your troops or be released. (New refugees appear over time.)[/p][p] [/p][p]4. After mining is complete, mountains can be explored again to find new resources.[/p][p] [/p][p]5. County Decrees can now be set to affect the whole county. Current decrees include:[/p][p]- Promote Farming – Enriches the people, easing tax unrest.[/p][p]- Strengthen Arms – Speeds up garrison replenishment.[/p][p]- courage Festivities – Reduces unrest; ineffective if discontent >50%.[/p][p]- Settle Refugees – Boosts population.[/p][p]- Protect Trade – Collects trade tax, increasing revenue.[/p][p]- Reform Governance – Increases revenue and lowers unrest, but may strain ties with officials.[/p][p] [/p][p]6. Adopt heirs within your house. Candidates must be adults without children.[/p][p] [/p][p]7. Fixed bug where canceling construction did not refund ingots. Now full refund; dismantling buildings returns half of ingots and coins.[/p][p] [/p][p]8. Optimized troop loyalty impact in battles. Loyalty 0 → 70% power; Loyalty 100 → 170% power.[/p][p] [/p][p]9. Increased chance for other houses to propose marriage to the player’s family (requires good relations).[/p][p] [/p][p]10. Added more loading screen tips.[/p][p] [/p][p]11. Fixed bug preventing achievement when helping the emperor ascend.[/p][p] [/p][p]12. Fixed bug preventing achievements from official appointments via exams or military service.[/p][p] [/p][p]13. Fixed bug where requesting troops did not reduce Imperial Guard correctly and morale was miscalculated.[/p][p] [/p][p]14. Optimized Imperial Guard morale mechanics.[/p][p] [/p][p]15. Fixed negative troop numbers when borrowing soldiers.[/p][p] [/p][p]16. Optimized initial mine reserves for new saves.[/p][p] [/p][p]17. Fixed bug where surrendering rebels repeatedly opened the appointment screen.[/p][p] [/p][p]18. Fixed various event inconsistencies.[/p][p] [/p][p]19. Fixed multiple English text display issues.[/p][p] [/p]