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House of Legacy News

Version Update V0.7.70 | Feature Enhancements & Additional Court Events

[p]1. Added Generation Word settings – Players can preset a Generation Word for their family. When a new member is born, their randomly generated name will automatically include the chosen Generation Word. Click the family portrait in the top-left corner to open the family panel and set it. (To allow players to add and apply new Generation Words at any time, a cyclical system was not used.)[/p][p] [/p][p]2. Added ratio settings for farmer types in the estate’s farmlands. Incoming farmers will now be automatically distributed according to the set ratios.[/p][p] [/p][p]3. Added one-click fertilization for all farmland plots.[/p][p] [/p][p]4. When assigning retainers to Private Tutors, Private Schools, Training Grounds, Theaters, or Residences, players can now sort and filter by attributes.[/p][p] [/p][p]5. Family Retainer Panel now supports name search and attribute-based sorting/filtering.[/p][p] [/p][p]6. Added “Petition for Imperial Marriage” (for non-imperial clans). You may plead with the Emperor to issue a decree for your clan to marry into a chosen noble house.[/p][p] [/p][p]7. Added “Imperial Marriage Decree” (for imperial clans). You may command a marriage between any two noble houses, including your own.[/p][p] [/p][p]8. New birth mechanics – New family members may now be born as twins or mixed-gender twins.[/p][p] [/p][p]9. New event – If your clan monopolizes officialdom, there is now a chance of suppression from the royal family.[/p][p] [/p][p]10. New event – Clan officials may now be dismissed by the Civil Minister if relations are poor.[/p][p] [/p][p]11. New event – Clan officials may now be audited and impeached by the Revenue Minister if relations are poor.[/p][p] [/p][p]12. New event – Clan titles may now be revoked by the Rites Minister if relations are poor.[/p][p] [/p][p]13. Safety alerts – If the estate’s security value drops too low, increasing the risk of theft, the value will be highlighted in red. Other low values will also trigger alerts.[/p][p] [/p][p]14. Loading screen – Added new game tips and guidance messages.[/p][p] [/p][p]15.Fixed bug where the same city could appear multiple times when dispatching soldiers, causing duplicate deployments and negative garrison numbers.[/p][p] [/p][p]16. Fixed bug where purchasing two estates consecutively without reloading could cause both estates to share the same entrance on the map.[/p][p] [/p][p]17. Fixed bug where incorrect text was displayed when recommending an official to the Emperor.[/p][p] [/p][p]18. Fixed bug where battle reports could occasionally display incorrectly and cause the game to freeze.[/p]

House of Legacy – Weekly Update Plan (Aug 11 – Aug 17)

[p]This week’s focus: Improving Family Estate content + Officialdom events[/p][p] [/p][p]This week we’ll mainly focus on polishing the Family Estate system, while also wrapping up some Officialdom events we couldn’t finish last week. Key updates include:[/p][p] [/p][p]1. New preset features based on popular player feedback – e.g., auto-naming following the player’s preset generation name sequence, and customizable ratios for different types of farmers visiting the manor.[/p][p] [/p][p]2. Enhanced Family Estate mechanics – streamlined operations such as one-click fertilization, retainer filtering, and a chance for twins at birth.[/p][p] [/p][p]3. Officialdom events – e.g., a dominant family facing suppression from the royal court, officials under investigation, and more.[/p][p] [/p][p]4. Detail optimizations.[/p][p] [/p][p]This week’s update is filled with fun little features and experience improvements. Next week, we’ll continue expanding with brand-new content.[/p][p]We are keeping our weekly update schedule, so please stay tuned![/p][p] [/p]

V0.7.682 Update Notes

[p]1. Fixed an issue where injuring the last remaining clan member of noble family could cause the game to freeze.[/p][p]2. Fixed an issue where the Crowned Empress achievement would sometimes fail to unlock.[/p][p]3. Fixed an issue where a clan member who married into another noble family could trigger an incorrect event.[/p][p]4. Fixed an issue in the English version where text in the Chance Encounter screen with another noble family didn’t fit properly.[/p][p]5. Fixed animation errors for certain characters in some scenes.[/p]

Patch Notes V0.7.68 | Officialdom Gameplay Expansion

[p]1. The Minister of Justice now has the authority to view the case records of all clan members serving sentences and may revise their sentences. (Access via \[State Affairs] in the Capital interface.)[/p][p] [/p][p]2. The Minister of War now has the authority to collect military funds from clans to fill the national treasury and to recruit Imperial Guards. (Access via \[State Affairs] in the Capital interface.)[/p][p] [/p][p]3. The Minister of War and Royal Clan members now have the authority to adjust city garrison deployments.[/p][p] [/p][p]When transferring garrisons from other locations, if the governor of the target city’s prefecture is a member of your clan, you may deploy any county garrison within that prefecture.[/p][p] [/p][p]The Minister of War and Royal Clan members also share this authority.[/p][p] [/p][p]Existing functionality allowing garrison deployment from cities governed by your clan remains unchanged (still unrestricted by prefecture).[/p][p] [/p][p]4. The Minister of Revenue now has the authority to allocate funds from the national treasury to local regions, for purposes such as disaster relief and city repairs. (Access via \[Affairs of State] in the Capital interface.)[/p][p] [/p][p]5. The Minister of Revenue now has the authority to audit local finances. (Access via the \[Finance] section of the Prefecture interface.)[/p][p] [/p][p]6. The Minister of Rites now has the authority to view the case records of all clan members with official titles and may revoke their honors. (Access via \[Affairs of State] in the Capital interface.)[/p][p] [/p][p]7. The Minister of Rites now has the authority to inspect royal family members for breaches of ritual protocol.[/p][p] [/p][p]The success rate of audience requests with royal members is significantly higher for the Minister of Rites compared to other rank-3 officials.[/p][p] [/p][p](Note: This feature is only meaningful for non–Royal Clan players. Once you become a Royal Clan, it becomes redundant.)[/p][p] [/p][p]8. The Minister of Personnel now has the right to recommend candidates for rank-3 and above positions.[/p][p] [/p][p]While they do not have appointment rights for such posts, a \[Recommend] button will appear when applicable.[/p][p] [/p][p]9. The Minister of Industry now has the authority to build and expand the Imperial Capital.[/p][p] [/p][p]10 Increased the spawn frequency of royal family members in Capital buildings — easier to encounter them now![/p][p] [/p][p]11.Royal expenditures are now active, including costs for Crown Prince appointments, fief creation, selection of consorts, royal marriages, coronations, and daily living expenses — all deducted from the national treasury.[/p][p] [/p][p]12. The Royal Accounts button has been added to the Royal interface. Players who become Royal Clan members may now view royal financial records.[/p][p] [/p][p]13. Adjusted the quick access menu: the Farmstead entry is now placed below other entries to prevent display issues in cities and the Capital when too many farms exist.[/p][p] [/p][p]14. Fixed a bug where civilian officials triggered errors when impeached.[/p][p] [/p][p]15. Fixed a bug where certain Capital buildings had zero construction cost.[/p][p] [/p][p]16. Updated all minister role descriptions for the Six Ministries.[/p][p] [/p]

House of Legacy Weekly Update Plan (August 4 – August 10)

[p]This Week’s Focus: Expanding Officialdom Gameplay[/p][p] [/p][p]Last week, we enriched the noble house system. This week, it’s time to expand the political gameplay.[/p][p] [/p][p]The main addition this time is the introduction of functional powers for the Six Ministries, including:[/p][p]1. Revenue Minister: Can allocate national treasury funds to local governments for disaster relief and city reconstruction, audit regional finances, and review royal household expenses.[/p][p]2. Justice Minister: Can review case files of imprisoned noble descendants and revise their charges or verdicts.[/p][p]3. War Minister: Can recruit imperial guards independently, raise military funds through various means to support the treasury, and adjust troop deployments across regions.[/p][p]4. Rites Minister, Civil Minister, and Industry Minister: Their duties and gameplay features will be detailed in this week’s full patch notes.[/p][p] [/p][p]We’ll continue expanding the powers and responsibilities of these officials in future updates.[/p][p] [/p][p]Some planned officialdom events couldn’t make it into this week’s patch due to time constraints, but we’ll work to include them in the upcoming updates as soon as possible.[/p][p] [/p][p]We are also planning future updates focused on military officials, including garrisons across the empire and new military roles. These are more meaningful when combined with cross-border warfare mechanics, so their release is scheduled for a later phase.[/p][p] [/p][p]After this week’s update, we’ll continue improving the noble house system and complete the pending political events in next week’s patch. This week remains on our regular update schedule, thank you for your continued support and patience![/p][p] [/p]