Version Update V0.7.70 | Feature Enhancements & Additional Court Events
[p]1. Added Generation Word settings – Players can preset a Generation Word for their family. When a new member is born, their randomly generated name will automatically include the chosen Generation Word. Click the family portrait in the top-left corner to open the family panel and set it. (To allow players to add and apply new Generation Words at any time, a cyclical system was not used.)[/p][p] [/p][p]2. Added ratio settings for farmer types in the estate’s farmlands. Incoming farmers will now be automatically distributed according to the set ratios.[/p][p] [/p][p]3. Added one-click fertilization for all farmland plots.[/p][p] [/p][p]4. When assigning retainers to Private Tutors, Private Schools, Training Grounds, Theaters, or Residences, players can now sort and filter by attributes.[/p][p] [/p][p]5. Family Retainer Panel now supports name search and attribute-based sorting/filtering.[/p][p] [/p][p]6. Added “Petition for Imperial Marriage” (for non-imperial clans). You may plead with the Emperor to issue a decree for your clan to marry into a chosen noble house.[/p][p] [/p][p]7. Added “Imperial Marriage Decree” (for imperial clans). You may command a marriage between any two noble houses, including your own.[/p][p] [/p][p]8. New birth mechanics – New family members may now be born as twins or mixed-gender twins.[/p][p] [/p][p]9. New event – If your clan monopolizes officialdom, there is now a chance of suppression from the royal family.[/p][p] [/p][p]10. New event – Clan officials may now be dismissed by the Civil Minister if relations are poor.[/p][p] [/p][p]11. New event – Clan officials may now be audited and impeached by the Revenue Minister if relations are poor.[/p][p] [/p][p]12. New event – Clan titles may now be revoked by the Rites Minister if relations are poor.[/p][p] [/p][p]13. Safety alerts – If the estate’s security value drops too low, increasing the risk of theft, the value will be highlighted in red. Other low values will also trigger alerts.[/p][p] [/p][p]14. Loading screen – Added new game tips and guidance messages.[/p][p] [/p][p]15.Fixed bug where the same city could appear multiple times when dispatching soldiers, causing duplicate deployments and negative garrison numbers.[/p][p] [/p][p]16. Fixed bug where purchasing two estates consecutively without reloading could cause both estates to share the same entrance on the map.[/p][p] [/p][p]17. Fixed bug where incorrect text was displayed when recommending an official to the Emperor.[/p][p] [/p][p]18. Fixed bug where battle reports could occasionally display incorrectly and cause the game to freeze.[/p]