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House of Legacy News

Version Update V0.7.295

- Added the ability to interact with retainers who are already assigned to work directly from the retainer list. You can now remove them from their posts and perform other interactions without needing to locate their specific workplace.

- All official appointment panels now feature categorized displays, divided into three tabs: Your Family, Other Noble Houses, and Commoners.

- Added categorized display functionality in the warehouse. Frequently used items are now shown in separate categories. Current categories include: All, Food, Books, Weapons, Jewelry, Spell, Medicine, Others.

Version Update V0.7.293

1. Optimized the success rate of reporting crimes to the authorities, greatly increasing the influence of clan power in the court on the success rate.
2. Increased the success rate of treating diseases for clan members with the “Medicine” skill.
3. After becoming an imperial relative family, establishing a new emperor or assassinating the current king no longer requires more than half of the Imperial Guard commanders.
4. Fixed a bug where, when assigning a clan member to the noble family trade duty, other families could not be selected if the first noble family had already perished.
5. Fixed some textual errors.
6. Fixed a bug where the fish pond did not display any information.
7. Fixed a bug where relationship was displayed incorrectly during special events at Party Party Pavilion.
8. Fixed a bug where clan members overlapped in the selection screen when reporting a crime after a clan member was harmed.
9. Fixed a bug where the identity of the new emperor’s wife was sometimes not updated after appointing a new ruler.
10. Fixed a bug where the name could not be manually entered when establishing a farm in a fief.
11. Fixed bugs where information was incorrectly displayed when viewing a farm for sale in a fief, and the “For Sale” status was not refreshed after purchase.
12. Fixed a bug where players could still manually input a 100,000 bet at the casino even without sufficient funds.
13. Fixed a bug where, after discovering embezzled items by the farm manager and clicking “Sell,” the number of items would instead increase.

Version Update V0.7.292

- Added a feature to display the previous work status of a servant when they die.
- Added the ability to sell or store all items from manors with one click when paying rent.
- The Party Pavilion now allows invitations to all noble families, no longer restricted by region. However, only 3 noble families can be invited at the same time (previously, only local families could be invited).

We'll complete the remaining planned optimizations by the weekend.

House of Legacy | Upcoming Updates & Development Roadmap

Hey everyone,

It’s been just over a week since House of Legacy launched in Early Access! Over the past few days, we’ve been hard at work on two things: improving the game based on your feedback and exploring new ideas for future content.

We know there’s still a lot to polish, and we are truly grateful for your support, your patience, and the incredible 1,800+ feedback forms we’ve received so far!

This coming week, we’ll keep focusing on fixing bugs and improving the core experience. After that, we’ll gradually start shifting toward new content, while continuing to tweak and refine things along the way to keep everything running smoothly.

We also wanted to give you a sneak peek at our development roadmap. Each item comes with exciting gameplay ideas we can’t wait to bring to life.



The feedback survey will stay open during all of EA, so feel free to keep sending your thoughts. If something stands out or sparks joy, we’ll try to get it in as soon as we can!

Your input is what makes this journey special. Let’s keep building House of Legacy together and shape it into something we all love.

Update V0.7.291

- Added a clan list to the map. You can see relationships and click to view any clan.

- Imperial battle events now display troop numbers and morale for both sides, helping players decide whether to join the campaign.

- Fixed a bug where farms couldn’t produce meat after switching to rent collection. For affected older save files, there are two possible solutions:
A. Significantly increase the number of livestock farmers to restore output. (The issue was caused by an increased demand for livestock farmers after the upgrade.)
B. After updating, export the farm blueprint, clear the farm, then re-import the blueprint. Make sure the blueprint is saved to your desktop or a subfolder on a hard drive, [not the root directory], as the game doesn't have permission to read from there. Fish production may be lower than before, as a previous upgrade mistakenly increased its output. This has now been corrected.

- Fixed a bug where removing buildings took more prestige than building them gave.

- Fixed some incorrect tooltip text.