Version 0.1.3.162
-improved overall contrast and colors a bit
-added new secondary fog layer which gives more depth to a scene and more atmosphere
-improved lighting in day scenarios
-added search light to lighthouse in night scenario on Coastal Conflict
-increased tank movement speed from 700 -> 900
-decreased tank acceleration a bit
-TNT explosion delay reduced from 3s -> 1.5s
-single grenade damage reduced from 100 -> 75
-single grenade reload time reduced from 7s -> 5s
-triple grenade damage increased from 45 -> 50
-increased main base combat zones for both teams on Ruin Rumble to prevent snipers from spawn killing
-very slightly increased locomotion (walk animations) speed by 5%
-added experimental force show cursor to team select / welcome screen in an attempt to fix invisible cursor after map travel
-fixed deathcamp always looking down on corpse (this was unintended)
-fixed recon AI throwing traps instantly instead of at the end of the activation animation
-fixed sprinting pose getting stuck after sprinting and letting go of forward button
-fixed collision on shoreline waves on VV and PP
-added new secondary fog layer which gives more depth to a scene and more atmosphere
-improved lighting in day scenarios
-added search light to lighthouse in night scenario on Coastal Conflict
-increased tank movement speed from 700 -> 900
-decreased tank acceleration a bit
-TNT explosion delay reduced from 3s -> 1.5s
-single grenade damage reduced from 100 -> 75
-single grenade reload time reduced from 7s -> 5s
-triple grenade damage increased from 45 -> 50
-increased main base combat zones for both teams on Ruin Rumble to prevent snipers from spawn killing
-very slightly increased locomotion (walk animations) speed by 5%
-added experimental force show cursor to team select / welcome screen in an attempt to fix invisible cursor after map travel
-fixed deathcamp always looking down on corpse (this was unintended)
-fixed recon AI throwing traps instantly instead of at the end of the activation animation
-fixed sprinting pose getting stuck after sprinting and letting go of forward button
-fixed collision on shoreline waves on VV and PP