Version 0.1.4.104 - Improved tank AI and bug fixes
-improved tank AI (Work in progress, there can still be issues and still working on it. Good game AI is very complex. Report issues you find in our Discord if you can *AI tanks should no longer get stuck (or a lot less frequently anyway)
*AI tank now move around during combat encounters
*AI tanks can now navigate much tighter areas and enter towns and such
*AI tanks now take more diverse routes and positions around objectives
*AI tanks now move towards non-tank enemies to tank smash them and get closer for a better kill shot
*AI tanks should no longer (or at least much less) fire at enemies that are behind obstacles
*AI tanks should now quickly focus on a new target after killing their target
-tweaked loading screen a bit to show map name in the top right corner and tips now appear in the center bottom
-tank passenger seat slightly lowered
-can no longer enter vehicles while in enemy base
-flags can now be capped with planes
-added weapon firing face animation
-added scoped weapon aiming face animation
-fixed sidecar motorbike to look destroyed instead of intact after being destroyed
-fixed an AI navigation issue with the bridge on Coastal Conflict that allowed bots to stand under the bridge to cap it
-fixed neck masking issue with torso items such as the default battledresses, puffer jacket, …
-fixed AI planes continuing to attack destroyed vehicles
-fixed visual offset glitch that increased after every shot on many weapons
-fixed windmill fan offset that increased over time
*AI tank now move around during combat encounters
*AI tanks can now navigate much tighter areas and enter towns and such
*AI tanks now take more diverse routes and positions around objectives
*AI tanks now move towards non-tank enemies to tank smash them and get closer for a better kill shot
*AI tanks should no longer (or at least much less) fire at enemies that are behind obstacles
*AI tanks should now quickly focus on a new target after killing their target
-tweaked loading screen a bit to show map name in the top right corner and tips now appear in the center bottom
-tank passenger seat slightly lowered
-can no longer enter vehicles while in enemy base
-flags can now be capped with planes
-added weapon firing face animation
-added scoped weapon aiming face animation
-fixed sidecar motorbike to look destroyed instead of intact after being destroyed
-fixed an AI navigation issue with the bridge on Coastal Conflict that allowed bots to stand under the bridge to cap it
-fixed neck masking issue with torso items such as the default battledresses, puffer jacket, …
-fixed AI planes continuing to attack destroyed vehicles
-fixed visual offset glitch that increased after every shot on many weapons
-fixed windmill fan offset that increased over time