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Heroes of Valor News

Version 0.1.3.127 - Small hotfix

-added keybind for using chat (enter)
-reworked spawnpoints on VV, CC and PP so that players spawn closer to the flags to avoid random behind enemy line spawns (this is now possible thanks to contested flags)
-smoothed next round count down timer in end game screen
-smoothed reload animation frames

-fixed collision issue under lights with throwing knife
-fixed some shadow issues on CC

Version 0.1.3.125 - ZB26 weapon model, new shield effect, bug fixes and more

-added new weapon: ZB26 model to heavy as Axis replacement for BAR
-tweaked fountain water shader a bit in VV
-slightly tweaked lighting in VV
-new shield effect
-burning bullet weapon effect only visible on ranged weapons now, no longer on throwables and other types
-leftover damage is now applied to a shielded target after a shield breaks
-KOTH objective capture speed decreased (now takes 5s to capture solo instead of 1s)

-Kar98/Lee damage decreased from 35 -> 28 (less damage per shot)
-Kar98/Lee fire rate cooldown reduced from 1s -> 0.8s (faster firing)
-AT rifle damage decreased from 40 -> 35
-AT rifle magazine size increased from 3 -> 5
-reduced tank fire camera shake radius from 5000 -> 2000

-fixed skin positioning on gewehr
-fixed burning bullets weapons effect remaining visible when emoting and such
-fixed recon main menu floating
-fixed some clipping issues with Hawaiian shirt
-fixed some clipping issues with ammo belts
-fixed actionbar weapon reload sound triggering on spawn
-fixed bot spawn on lantern in VV

Version 0.1.3.118 - Coastal Conflict Night, contested flags & more

[p]-added randomized night or day scenario to Coastal Conflict[/p][p]-added spawnpoint contesting[/p][p]-significantly decreased objective capture speed[/p][p]-tweaked kill popup to slowly fade out and new kills now show a little bigger[/p][p]-AA deathcam now attached to barrel[/p][p]-piecing Shot no longer shatters gunner shields[/p][p]-slightly reduced flat shading of characters to better match world[/p][p]-tweaked smg weapon pose a little[/p][p]-reworked combined launched force system to use diminishing returns after a certain velocity threshold which greatly reduces launch forces from keg + rpg for example[/p][p]-tweaked character movement orientating for a more dynamic movement feel[/p][p]-massively reduced recoil on semi rifles[/p][p]-tweaked pistol reload animation with better posing[/p][p]-tweaked smg reload animation a bit[/p][p]-tweaked character leg thickness a bit[/p][p]-fixed actionbar slot percentage deadzone (last 5%)[/p][p]-fixed silenced colt 45 icon[/p][p]-fixed bots being able to apply poison for as long as the skill lasts[/p][p]-fixed floating hand on pocket smg when sprinting and jumping[/p][p]-fixed some leg skinning issues[/p]

Version 0.1.3.108 - Improvements and Hawaiian shirts!

[p][/p][p]Patch notes[/p][p]-added Hawaiian shirts (10 beach balls)[/p][p]-slightly reduced Hitmarker sound volume[/p][p]-tweaked hitmarker sound a bit[/p][p]-added hit marker size setting[/p][p]-cleaned up AT rifle fire sound a bit[/p][p]-new Lee/Kar fire sounds[/p][p]-slightly reduced kill confirm sound[/p][p]-tweaked knife throw camera FOV to be much less zoomed[/p][p]-new Thompson fire sound[/p][p]-ammo counter no longer visible in vehicles[/p][p]-updated vehicle actionbars to new styling[/p][p]-added miniscule delay to hitmarker sound so it plays after the loudest part of a gunshot has passed[/p][p]-actionbar now indicates skills that are in use with a yellow border[/p][p]-tweaked scoped view position so it matches the actual rifle scope much more closely (should fix accidental wall shots when corner peaking)[/p][p]-updated Rocket UI to new ticket/timer bar style[/p][p]-tweaked Rocket and Conquest ticket/timer bar flags so they don't overlap the final percentages anymore[/p][p]-tweaked silenced luger hand position[/p][p]-ammo counter is no longer visible in face cam view[/p][p]-added small cooldown for jump land animation triggering[/p][p]-added small pop in animation to kills[/p][p]-tweaked hand posing on motorcycle[/p]

Version 0.1.3.107 - Small Hotfix

-fixed sniper scopes (cross is back on Lee and Kar)
-fixed wallhack issue
-Beach Balls should now be visible in the main menu
-fixed exploit bug with syringe
-added scrollbar background to event reward screen
-fixed crouch getting stuck after jumping
-fixed auto fire being enabled on Lee, Kar and AT rifles