0.9.177 Patch notes
[p]Hey everyone![/p][p]Another patch is live.[/p][p][/p][p]Known issues:[/p]
- [p]Getting the last chapter achievement and upgrade achievements inside the game but not on steam[/p]
- [p]Patched unity security issue[/p]
- [p]Added new atmospheric particles to Chapter 5 story area[/p]
- [p]Added a player block so they don't go near the CD in Chapter 5 story area[/p]
- [p]Removed floor step sound in Chapter 5 story area[/p]
- [p]Adjusted NPC spawn curve. Now human count increasing linearly instead of exponentially with the progress percent.[/p]
- [p]First mutator in Chapter 2 will appear at 30% instead of 50%[/p]
- [p]Now there is another mutator in Chapter 2 at 70%[/p]
- [p]Fixed upgrading Adaptation to max level allows player to access non-knife weapons while Close Combat mutator is active[/p]
- [p]Fixed dropped weapons dropping through the grate in LightStreet2[/p]
- [p]Fixed repair tool not affecting Crossbow[/p]
- [p]Fixed repair tool not affecting Spark Gun[/p]
- [p]Crossbow now supports multiple ammo. After every shot players will need to prepare the weapon again[/p]
- [p]Localization changes for French and Simplified Chinese[/p]
- [p]Fixed binoculars does not cover the entire screen bug[/p]
- [p]Increased binocular sway amount[/p]
- [p]Fixed crossbow bolt getting stuck when shooting close to the walls[/p]
- [p]Fixed prop wall collisions in turret section[/p]
- [p]Now for the 2nd chapter, the game randomly picks mutators from a smaller pool[/p]
- [p]Added a second mutator to 2nd chapter that activates at 70%[/p]
- [p]Reduced chapter 3, second mutator threshold to 50%[/p]
- [p]Now, if one chance and close combat mutators are both active, player starts with a knife instead of a gun[/p]
- [p]Now, if one chance is active, NPCs and objects won't drop any weapons[/p]
- [p]Updated one chance descriptions[/p]
- [p]Fixed custom controls are not reflected on glyphs in game[/p]
- [p]Added a new line to every Dr.M hologram[/p]
- [p]Changes to the new dialogue indicator for better visibility[/p]
- [p]Added a radar to hologram device.[/p]
- [p]Added circle particles to new radars whenever a hologram is talked to[/p]
- [p]Edited ML6 glass and PodGlass so it doesn't distort new dialogue indicator text and background[/p]
- [p]Fixed Watcher can be shot when shooting Dr M in 1st chapter[/p]