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0.9.180 Patch notes

[p]Hey everyone! New patch is out which should adress pain points reported by you. We reduced the effectiveness of clone hints and added a toggle.[/p][p][/p][p]As for why we skipped several versions, we did have a few internal ones and things got complicated so we've opted in to update to 0.9.180 directly.[/p][p][/p][p]Changelog:[/p]
  • [p]Added toggle in the options to disable the clone hint system[/p]
  • [p]Updated zoom tutorial and added a prompt[/p]
  • [p]Fixed using disguise tool doesn't work against the Turret[/p]
  • [p]For multiplayer only, officers will drop the chase 30% faster[/p]
  • [p]Now your story alignment is shown when you raise your mirror after chapter 1 (Red vs Blue)[/p]
  • [p]Readjusted MP officer count numbers. Now less police should spawn in default (15% -> 10%)[/p]
  • [p]Doubled the clone hint appear times. Now it waits for 3 minutes for first hint and for subsequent hints, it waits for 1.5 minutes (was 1.5 minutes and 1 minute)[/p]
  • [p]Doubled the clone hint appear times. Now it waits for 3 minutes for first hint and for subsequent hints, it waits for 1.5 minutes (was 1.5 minutes and 1 minute)[/p]
  • [p]Now when player throws the dynamite, fuse duration has a max and min. Thrown dynamite fuse duration now is limited to 1 second to 3 seconds.[/p]
  • [p]Dynamite achievement changed. Now you can get the achievement when you die to your dynamite in any way[/p]
  • [p]Also updated dynamite hurt calculation[/p]
  • [p]Updated dynamite description and title text[/p]
  • [p]Added steam stats for killing clones[/p]
  • [p]Added a system to sync all achievements with steam. Now if a challenge is unlocked in game but not on steam, it’ll be unlocked on steam as well[/p]
  • [p]Added a new toggle in the options[/p]
  • [p]Increased number of starting sections in chapter 3[/p]
  • [p]Converted all chapters number of section increase curves into linear (was exponential)[/p]
  • [p]Added ability for target and other clone smoke bombs to drop the officers chase. Now officers won't them for a short while after smoke bomb is deployed[/p]
  • [p]Increased clone location hint disable threshold to 30m (was 20m)[/p]
  • [p]Disabled clone location icon on clone hint[/p]
  • [p]Removed illegality from MP pull tool. Now offices won't care if players are using the tentacle pull tool[/p]
  • [p]Reduced crane audio volume (start, stop, loop)[/p]
  • [p]Fixed logo sounds playing at 10,000x volume[/p]
  • [p]Reduced BHVR logo volume[/p]
  • [p]Updated zoom tutorial and added a prompt[/p]
  • [p]Fixed slow area triggering multiple slowdowns[/p]
[p][/p][p]-wolderado[/p]