1. It Has My Face
  2. News
  3. 0.9.182 Patch Notes

0.9.182 Patch Notes

[p]New patch is out![/p][p][/p][p]Changelog:[/p]
  • [p]New FOV toggle in the Options[/p]
  • [p]Added a new Sprint Toggle in the Options[/p]
  • [p]Fixed the bug where upgrades applying indefinitely if you drop your weapon and pick up it [/p]
  • [p]Require at least 2 other sections for exploration mission to be picked[/p]
  • [p]Improved the KillDistanceClose optional mission detection accuracy[/p]
  • [p]Remove duplicate device name entry logs in Player.log[/p]
  • [p]Fixed dash upgrade working only once in the Lab[/p]
  • [p]Added new invisible boxes to outside acid area in the AcidPool Section so players can get out of the acid[/p]
  • [p]Improved data handling for runtime changes to the weapon[/p]
  • [p]Now the clone will avoid their own dynamite after they throw it so they wouldn’t kill themselves[/p]
  • [p]No Chance Left system improvements. Now it’ll trigger correctly and won’t trigger in certain situations[/p]
  • [p]Now in multiplayer, if player drops through the map multiple times, it’ll teleport them in a random location instead of trying to reload the world.[/p]
[p][/p][p]-wolderado[/p]