1. Meta Ghost: Breaking Show
  2. News
  3. Update Notice Version 0.9.5.3

Update Notice Version 0.9.5.3

[h3]Performance—[/h3][p]Fixed an issue where the game might become unresponsive when team members join the team.[/p][p]Addressed two issues that might cause game save data corruption.[/p][p]· If you cannot log into the game after the update, please contact the official or try solving via the following methods:[/p][p]1.Turn off the Steam Cloud Save function of Meta Ghost: Breaking Show.[/p][p]2.Try recovering from Steam Cloud Save—[/p][p]2.1 Download all "data_0.sav" files uploaded before to your local device from Steam Cloud Save.[/p][p]2.2 Replace them in the game's save directory one by one, then launch the game until you find the most recent usable save file.[/p][p]3.Try recovering from EA Save File—[/p][p]3.1 Delete the "data_0.sav" file from the game's save directory.[/p][p]3.2 Launching the game will download the EA Online save data to your local device and resume your EA progress.[/p][p]4.Re-enable Meta Ghost: Breaking Show Steam Cloud Save function once save works.[/p][h3]Interface—[/h3][p]Optimization: Added Fusion Driver activation prompts to basic Drivers sold in the Transaction Terminal.[/p][p]Temporary UI design, visual polish coming in future updates.[/p][p]Optimization: Loots can now be collected consecutively after combat (previously, the interaction button only reappeared after moving the character following each collection).[/p][h3]Combat—[/h3][p]Fixed a vital issue where a high probability is that all attack types except Heavy Attack could not be used after tutorial guidance was triggered in combat.[/p][p]Fixed a vital issue where the Ballistic Ripper in Operating System failed to properly allow \[Enhanced Normal Attack] and \[Ultimate] to destroy enemy projectiles.[/p][p][/p][p]Fixed an issue where Jean's action of releasing \[Heavy Attack] could be incorrectly disrupted by attacks from normal enemies (android).[/p][p]Fixed an issue where Jean's exclusive set - Frenzy incorrectly caused \[Heavy Attack] to consume no at all.[/p][p][/p][p]Adjustment: When dealing Tech DMG to Electric Shocked enemies, \[Tech Overload] obtained can last 2s -> 4s.[/p][p]Adjusted stats of the Fusion Driver - High-Precision Vision: Tech DMG's CRIT DMG +50% -> 150%。[/p][p]Adjusted stats of the Fusion Driver - Eagle Eye Protocol: For each 1% CRIT Rate exceeded, increases CRIT DMG by 2% -> 3%.[/p][h3]Arena—[/h3][p]Fixed a vital issue where normal enemies (android) dealt abnormally high damage when the Touring Match extreme level exceeded 400.[/p][p]Fixed an issue where Digiclones created by MC-009 "Archangel" dealt abnormally high damage.[/p][p]Balanced the damage multiplier of most arena devices, like cannons and saw blades.[/p][p][/p][p]Fixed an issue where purchases occasionally failed at the Transaction Terminal after Touring Match Points gameplay ended.[/p][p]Fixed an issue where Likes were not properly awarded for completing certain Magicubes Timed Challenge arenas during Touring Match team-up.[/p][p]Fixed an issue where arena rewards would float in the air under specific circumstances.[/p][p]Fixed an issue in the Timed Challenge arena "Dogs&Tiles Match": some dogs did not follow contestants.[/p][p][/p][p]Reduced the Like cost for the Fusion Driver - Selection by 25%: updated from 400/800/1200 to 300/600/900.[/p][p]Adjusted the post-Touring Match exit timer: 60s -> 600s.[/p]