SteamVR Beta Updated - 1.25.3
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
SteamVR:
OpenXR:
SteamVR:
- Fixed a bug were hiding the dashboard and then calling IVROverlay::GetPrimaryDashboardDevice would return 0 instead of k_unTrackedDeviceIndexInvalid.
- Added a setting to disable gpu bus monitoring. (steamvr.vrsettings section "perfcheck" value "disableGpuBusMonitoring" type bool)
- Fixed missing font for many dashboard elements.
OpenXR:
- Implemented XR_EXT_active_action_set_priority.
- Fixed some issues with automapping Oculus Touch bindings to other controllers when no other bindings were suggested.
- Enabled Visibility Mask for Oculus/Meta devices.
- Fixed some haptic issues including pre-set minimum duration to resolve issue with Vive Wands not responding to xrStopHapticFeedback.