Patch 0.4.9.5
Balance
- Water Blade, Data Corruption and Sparkling Bullet now shoot their projectile behind the Temtem instead of up front.
- Wind Blade now shoots two projectiles, one up front and one behind.
- Water Blade
- Pierce at level 1 has been increased 1 ➜ 2
- Pierce at levels 2, 3, and 4 has been increased 2 ➜ 3
- Cooldown at level 1 has been increased 1.5 ➜ 2
- Cooldown at levels 2 and 3 has been increased 1 ➜ 1.75
- Cooldown at levels 4 and 5 has been increased 0.75 ➜ 1.5
- Duration at levels 1 and 2 has been reduced 2 ➜ 1.5
- Duration at levels 3 and 4 has been reduced 2.5 ➜ 1.75
- Duration at level 5 has been reduced 3 ➜ 2
- Speed at levels 4 and 5 has been reduced 6.5 ➜ 6
- Sparkling Bullet
- Area duration has been reduced 3 ➜ 2
With these changes we are trying to make forward-aimed Techniques feel better without the need to include an aiming option. Due to the higher speed in Temtem: Swarm compared to other survivor games, you are usually running from the enemies instead of into the enemies, which makes aiming at them complicated. While we do like that gameplay option, we believe it should be something more advanced and for stronger Techniques (like Tornado), and not something as a base for so many Techniques in our game.Please let us know your feedback and how these Techniques feel now. Our internal playtests have shown they feel much better and more relevant now, without the need for the complex gameplay of aiming them by using your movement, since they are now way easier to land (especially because you usually have an enemy behind you).
Fixes