1. Temtem: Swarm
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  3. Patch 0.4.9.6

Patch 0.4.9.6

Balance
We have reverted the following changes, made previously on patch 0.4.9.5.The reason for these changes was to make forward-aimed Techniques feel better without adding an aiming option. From reading feedback provided on the Demo after these changes, we've understood they didn't solve the main issue, so we've decided two things: first, we're as of now working on an aiming system with the right joystick, as well as improving the auto-aiming of many Techniques, since auto-aim will remain available for those that prefer not having to aim. This big change will not make it in time for the Demo, but will be part of the Early Access initial release.And second, we're reverting these changes so nobody gets attached to this playstyle, since once we reach Early Access it will either be twin-stick shooting or auto-aimed to the nearest enemy.Any changes not explicitly reverted here remain.REVERTED
  • Data Corruption and Sparkling Bullet now shoot their projectile behind the Temtem instead of up front.
  • Wind Blade now shoots two projectiles, one up front and one behind.
  • Water Blade
    • Cooldown at level 1 has been increased 1.5 ➜ 2
    • Cooldown at levels 2 and 3 has been increased 1 ➜ 1.75
    • Cooldown at levels 4 and 5 has been increased 0.75 ➜ 1.5
    • Duration at levels 1 and 2 has been reduced 2 ➜ 1.5
    • Duration at levels 3 and 4 has been reduced 2.5 ➜ 1.75
    • Duration at level 5 has been reduced 3 ➜ 2
    • Speed at levels 4 and 5 has been reduced 6.5 ➜ 6
  • Sparkling Bullet
    • Area duration has been reduced 3 ➜ 2
Fixes
  • Fixed the player Temtem becoming invincible for all run after picking up two Invulnerability Armor in a row.
  • Fixed not properly getting the Pansuns dropped from chests.
  • Fixed some issues in the French localization of the game.