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Vestiges: Fallen Tribes News

1.0 available now !

[h2]After more than 6 months of Early Access and invaluable community feedback, we’re proud to present the full version of our immersive PC & PCVR strategy game. And there’s more: we’re launching simultaneously on Meta Quest, with full crossplay between Steam and Quest headsets![/h2]

[previewyoutube][/previewyoutube]

[h3]🌍 What is Vestiges: Fallen Tribes?[/h3]
Vestiges: Fallen Tribes combines strategy, board game mechanics, and autobattler gameplay in a richly immersive sci-fi world. As a tribal leader, you’ll fight for survival. Deploy units by playing cards from your deck, manage your energy wisely, and watch your decisions come to life as animated warriors clash on the battlefield.

[h3]🧠 What's New in the 1.0 Release?[/h3]
  • 🧭 A full solo campaign with dozens of handcrafted missions, combining storytelling and tactical challenges.
  • ⚔️ PvP mode with cross-platform play between Steam and Quest, or PC and VR—duel your friends wherever they play.
  • 🧬 Three unique tribes, each offering distinct strategies, units, and abilities.
  • 🎮 Refined VR controls and UI, delivering an immersive, polished experience from a god-like perspective.


[h3]👑 Whether You’re New or Returning[/h3]
If you’ve been with us through Early Access: thank you. Your support has shaped the game we’re launching today.
If you’re just joining: welcome! Vestiges: Fallen Tribes is now ready for you to explore, compete, and conquer—solo or with friends.

https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/

From the creators of Ragnarock and Propagation: Paradise Hotel—we hope you enjoy the full release of Vestiges: Fallen Tribes. The war for water has begun. Will you take on the addictive challenge ?



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[h2]Full 1.0.0 Patchnote[/h2]

[h3]New Features[/h3]
  • Single player mode now complete with 21 Missions
  • Added cinematics to the first mission of each Tribe
  • Sandbox mode is now available in VR
  • Battlefields updates :
    • New battlefield: Fayoumar Plains
    • Water Wells has been reworked to become Aqualis Wells, with a new layout and visual identity
    • For a total of 6 playable battlefields
  • New Progression system
    • Earn XP by completing Missions, Tactics and Secondary Objectives, or by playing Online
    • Unlock Figurines and Cosmetics as you progress
    • New Cosmetics : Alternative Materials for each Tribe
  • Translations available in 11 languages
  • Reworked the game room and the exterior for optimization
  • Updated tutorial for the new inputs and Deploy system, added a short presentation of the three Tribes


[h3]Improvements[/h3]
  • Added subtitles for the introduction and all new cinematics
  • Smoother figurines movements


[h3]Fixes[/h3]
  • Performance optimizations
  • Fixed several inconsistent behaviors with figurines interactions like conversion or revival
  • Fixed several network issues that could cause losing cards or duplicating units

Vestiges: Fallen Tribes launches April 24!

[h2]The wait is almost over! Vestiges: Fallen Tribes will officially leave Early Access on April 24, bringing a fully realized experience to players. Even better? As the game is plan to release on Quest April 24, cross-play support means you will be able to battle players across platforms, forging alliances or facing off in epic PvP duels![/h2]

[h3]What is Vestiges: Fallen Tribes?[/h3]
Vestiges: Fallen Tribes takes you into a tribal sci-fi world where survival depends on your tactical mastery. As a tribe leader, your strategic choices will determine the fate of your people. Will you conquer with brute force, defend with careful tactics, or outmaneuver your enemies with a cunning plan?

[h3]Key Features[/h3]
🔥Three Playable Tribes: Choose your path to victory with three unique factions, each with distinct abilities and playstyles. Will you rush your enemies with relentless offense, or adopt a more defensive and tactical approach?

📖 Solo Campaign: Engage in a gripping campaign featuring dozens of missions, each presenting new tactical challenges to overcome.

⚔️ PvP Battles: Take your custom deck into competitive multiplayer mode. Challenge friends or face off against online opponents in strategic showdowns that will test your skills.

♟️ Dynamic Strategy Gameplay: Deploy your units using energy to play cards from your hand, placing them strategically on the battlefield. Watch as your warriors come to life, engaging in visceral, animated combat.

🎮 Full VR Immersion: Feel the weight of every decision with intuitive VR controls. Oversee the battlefield from a god-like perspective as you command your forces with precision.

Watch the Quest Announcement Trailer with new VR images :
[previewyoutube][/previewyoutube]

[h3]A New Chapter Begins on April 24[/h3]
With its official launch, Vestiges: Fallen Tribes is set to deliver the ultimate tactical PC & PCVR experience. Whether you’re perfecting your strategies in solo mode or taking on cross-platform PvP challenges, this is your chance to carve your legacy in the world of Vestiges.

https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/

20% off during the Spring Sale

[h3]🌿The battle for dominance begins! To celebrate Vestiges: Fallen Tribes 6 months Early Access anniversary we’re offering 20% Off until March 20![/h3]

⚔️Master your tribe’s unique strategies and conquer the battlefield in this turn-based strategy board game. Every decision matters in a harsh, unforgiving world, where powerful factions fight for survival. Whether you’re playing solo or challenging others in PvP, now’s the time to forge your legacy!

👉https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/

Update 0.24.0 is available !

[h2]The new update for Vestiges: Fallen Tribes is here! Our team has been hard at work to bring you new content, improvements, and quality-of-life changes that will enhance your gameplay experience. Early Access means constant evolution, and we’re committed to making the game the best it can be.[/h2]

What’s the biggest change?

One of the key focuses of this Early Access is enhancing the solo campaign. We’re expanding the solo campaign to provide a longer-lasting experience with a dynamic progression system. This means more challenges to overcome, and an engaging narrative that immerses you in the world of the game.

By expanding the solo campaign, we’re ensuring that Vestiges: Fallen Tribes isn’t solely reliant on multiplayer. This gives you the freedom to enjoy a rich, solo experience at your own pace while also allowing you to sharpen your skills for competitive play.



Introducing a New Tribe

This major update also brings a brand-new tribe to the battlefield! The Amonsets introduces unique gameplay mechanics that not only diversify your strategic options but also shake up the multiplayer meta.

With a different playstyle and new abilities, this tribe will challenge you guys to rethink your strategies and adapt to new dynamics, keeping the multiplayer experience fresh and exciting.



Immersive VR Enhancements

If you’re exploring the game in VR, get ready for an even more immersive experience! This update includes several VR-specific enhancements such as parallax effect on cards’ artworks, making every game feel more intense and engaging. You can also pick up and inspect figurines in the environment around you.



[h3]As we continue to develop Vestiges: Fallen Tribes, your feedback remains crucial. Early Access allows us to work closely with our community to shape the future of the game. Make sure to join us in multiplayer tomorrow friday 21st at 3PM CET to play against the dev and to give us your feedback on this new version of the game ! Or you can join us on Discord to discuss this new content.[/h3]




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⬇️⬇️Full patchnote ⬇️⬇️



🆕 New Feature
New Tribe: Amonsets
  • 8 new units
  • New mechanic: When dying, Amonset figurines leave Remains that can be revived by the High Priestess
  • New mechanic: Ephemeral units return to your hand on the next turn
New Adrarii Unit: Battering Ram
  • A slow but resilient machine that can withstand heavy damage
  • Brings the Adrarii tribe to 8 total units, like the others
Completely New Solo Missions
  • 4 out of 9 missions are available now, with more to come!
  • Secondary objectives added to increase difficulty and replayability
New Tactical Tutorials (Tactics Mode)
  • Learn key game mechanics through 8 tutorial challenges
  • Failing a solo mission? The game will now suggest a related tactic to help you master the mechanics
New Sandbox Mode (Not available in VR yet)
  • Choose two factions
  • Deploy any number of any units on each side (no cards, no energy)
  • Observe Resolution phase
  • Add, move, or remove any unit at will and repeat for testing
Battlefield Updates
  • New battlefields: Dahrii Valley & Forsaken Land
  • Tissara Bridges (formerly Three Bridges) redesigned
  • Water Wells is being redesigned and temporarily unavailable
New Dissolve Effect
  • Units now have a smoother appearance/disappearance effect on the battlefield
New VR Features
  • Parallax effect on card artworks for added depth
  • Figurines in the environment can now be picked up and inspected
  • Throw a dice on the board to deploy
  • Tilt the board using joysticks for more comfort


⚙️ Improvements
Game Scale Adjustments
  • Fewer figurines per unit for better readability and balance
  • Increased board and figurine size, adjusted movement speed accordingly
  • As a result, old missions and weekly challenges have been removed
Main Menu Improvements
  • Clearer navigation between Solo and Multiplayer sessions
Unit Management Fixes
  • Smoother transitions between Preparation and Resolution phases
VFX Enhancements
  • New effect when the Protector’s shield breaks
  • New camouflage material for the Shadow Blades
  • Sandstorms now fade out naturally at board edges
  • Improved sync between Arwhii’s jump animation and VFX


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https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/

Mid early access news

[h3]As we reach the halfway mark in our Early Access journey with Vestiges: Fallen Tribes, we want to take a moment to reflect on this incredible experience. Your feedback has been instrumental in shaping the future of the game, and we couldn’t be more grateful for your dedication.
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Through your comments, discussions, and suggestions, we’ve gained invaluable insights into what matters most to our players. Your voice has driven our priorities, and we’re thrilled to share the exciting developments on the horizon.



Focusing on What Matters
  • VR Compatibility: Many of you were concerned about the game’s performances on VR headsets. We’ve heard you loud and clear. Our focus is on optimizing the game and ensuring smooth performance on SteamVR headsets as well as the Quest (which will be released later this year), bringing you an immersive experience while staying true to the game’s strategic essence.

  • New Solo Content: Solo players, your passion for narrative-driven challenges has inspired us. We’re developing new scenarios that expand on the lore and offer fresh, engaging gameplay opportunities. Stay tuned for missions that will test your tactical prowess and reveal more about the universe of Vestiges: Fallen Tribes.

  • A New Faction: The tribal sci-fi universe is growing! A new faction is in the works, bringing unique mechanics, units, and strategies to the battlefield. This addition will add depth and variety, offering players even more ways to approach the game.




What’s Next?
Your feedback continues to guide us as we refine and expand the game. Whether it’s balance adjustments, feature improvements, or new content ideas, every piece of input helps us create a better experience for everyone.

Keep the feedback coming, and let’s continue shaping the future of Vestiges: Fallen Tribes together!

See you on the battlefield