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GUARDS! News

// DAY 2 PATCH NOTES //


Solo to Max Player Count Objective Requirements edited to create a smoother ramp for Solo Players - fewer players means fewer objectives to complete, etc

Solo to Max Player Reinforcement Count edited to create a smoother ramp for Solo Players - fewer players means fewer enemies on reinforce event

Checked button localization (Join us on Discord to help with Localization efforts!)

Fixed an issue where users could not equip unlockable capes

// DAY 1 PATCH NOTES //

// DAY 1 PATCH NOTES //

Updated server messages - no longer just "connection lost" - will now articulate reason ( kicked form session or host quit)

Added a Lute - its a weapon and an instrument !

Fix an issue with 1million gold from extract missions - no more misappropriating evidence !

Fix Invert Y being default on first play

Removed a definitely not a feature we left in soft lock when pressing L

GUARDS! is OUT NOW!

The support and excitement in the final run up to release has been overwhelming. We've had fan art, deep lore discussions, pitches for future mechanics and seen so much more interest in the game than we had ever imagined.

The GUARDS! team would like to take this opportunity to thank everyone who has wishlisted the game, played the demo, given us feedback, kicked down doors, hit perps with frying pans and generally been a part of this new community. THANK YOU!

Finally, after a year of hard work GUARDS! is OUT NOW and it is time to unleash you all upon the wretched streets of New Alestead!


[h2]Vanguard Supporter Pack and Bundle![/h2]

At your request, we have created a supporter DLC pack for the game! To be 100% crystal clear, these are purely cosmetic items that are simply a way for you to show a little extra support to the dev team. There will be no Pay to Win shenanigans on our watch!

As a result, we have also added a bundle that contains the base game and the Vanguard supporter pack with an associated discount applied. The discount means you essentially get the Vanguard Supporter DLC for ~50% of its usual price.

So... now you can bust crime in style with these, very regal, weapon and armor skins.


[h2]Further Support [/h2]

For answering general support queries, we have added a Release day mega-thread over on the discussions that should help you find what you're looking for.

If you find a bug and would like to report it, simply post it in the discussion forum with the tag [BUG] at the start of the post title. That will help us prioritize it quicker (which means it will get fixed quicker!). Or head over to our Discord where we have a dedicated section for bug reports.

The Discord is also great place for us to answer any miscellaneous questions or support requests. If you would like to chat to a member of the dev team directly, that is the best place to contact us.

Finally, if you'd like to support during our final push, since we are self published we rely heavily on word of mouth to introduce people to the game. So tell your friends, share a link to the steam page on discord, or let a streamer who might be interested in the game know about it. We appreciate it!

BEANS!


- The GUARDS! Team -

GUARDS! PLAYABLE ON STEAM DECK

Greetings GUARDS!

Throughout development, we have always taken the time to assess how GUARDS! plays on Steam Deck. As big fans of the device we wanted to make sure that the experience was a cut above the usual minimal support, and we feel pretty confident that we've managed to achieve the coveted green tick.

Here is what our programmer had to say about it:

'Most of my gaming time is on Steam Deck, I love the ability to pickup and play between level 20 life chores like work, and sleep. I browse the green ticks like a hawk searching for the next game to delve into and when making Guards I wished to make the game a smooth experience on Steam Deck. I made sure screen inputs transition nicely, icons are setup for inputs with a gamepad mapping reference in the settings menu, and from the early days made sure it ran at 60 on deck with low to medium settings - which in a Stylized game feels fine! - I hope this effort reaches you well, and let me know in the discussions how your experience fares!


Currently, we are awaiting our official Steam Deck compatibility review. We were hoping to have it in place for release, but there is a queue on the review process, so we won't receive it until after launch.

If you are playing on Steam Deck, we'd love to know your opinions, and hear any feedback or issues that you have encountered over in our discussion forum or discord channel.

GUARDS! Releasing This Weekend + 20% Launch Discount!

ATTENTION GUARDS!


We are now only 3 days away from pressing the magical green button and releasing GUARDS! on to the unforgiving streets of the Steam market place.

At it's core, GUARDS! is a co-op game, and we wanted to make it as easy as possible to jump in and dispense justice with your friends. So, to thank you for the overwhelming support we have received during the games development, we will be releasing the game with a 20% discount.

You can look forward to "accidentally' hitting your team mates with a frying pan when the game launches on March 1st @ 9am PST / 5pm GMT.


Thanks again, and we look forward to cleaning up the streets of New Alestead with you real soon!



- The GUARDS! Team -