*LAUNCHED TODAY* 1.38.1.0 README: Victory Points & more
[p]========================================= [/p][p]World War II Online Version 1.38.1.0 - November 2025 ========================================= [/p][p]Victory Points (VP) introduce an exciting new way for Free-to-Play users to access premium content through in-game effort. Players can now earn VP by performing supportive actions —such as guarding Capture Points (CPs) or deploying Mobile Spawns (MSs)—and use them to unlock premium units, provided they have sufficient VP and Rank. [/p][p]
[/p][p]Premium subscribers continue to enjoy full, unrestricted access to all units and do not need to worry about VP costs. [/p][p]VP earnings are capped on a 24-hour, per-account basis. Earning and spending rates may be adjusted at any time by Game Management. VP is refunded when a player successfully returns to base (RTB) with an undamaged and surviving crew or if the player is spawn-camped (death within 30 seconds). Additionally, VP unit costs are discounted when playing on the underpopulated side. [/p][p]=========================================[/p][p]Features[/p][p] ========================================= [/p][p]- Victory Points System: Fully implemented, including all supporting systems and controllers.[/p][p]- Lighting Enhancements: Foundational visual improvements to current and future environments. [/p][p]- Frontline Display: Ownership now visible directly on the in-game map. [/p][p]- Fire Base Visibility: [/p]
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- [p]Active Fire Bases are now automatically displayed on the frontline. [/p]
- [p]Inactive Fire Bases appear at 25% transparency across the game world. [/p]
- [p]Separate spawn locations for Infantry and Guns. [/p]
- [p]Damage threshold doubled due to increased object size (8 bombs / 8 satchels). [/p]
- [p]Reorganized spawn list for clearer Green–Yellow–Red availability status. [/p]
- [p]Sufficient VP in wallet will change Red --> Green or Yellow (based on rank). [/p]