64-Bit Client Nearing BETA
Telegram from XOOM:
One of the great objectives CRS has had for sometime now is releasing the 64-Bit version of our World War II Online client, and I am pleased to report that our team is putting the final pieces together for an Open BETA which will act as the precursor to the official release. Since our original release WWIIOL has always been a 32-bit client and this marks a massive technological door opening. Please continue reading to learn about 64-Bit, Open BETA and how you can help, and what WWIIOL will be gaining by this.
We are anticipating release of the WWIIOL 64-Bit Client between February and March 2020. This will include the Mac and PC versions.
Our Quality Assurance team is feeling pretty confident now after some kinks have been worked out and things are looking good. Only a couple of ticketed items are remaining. The real test will be its deployment to the live server and seeing how things go.
Yes! We will have a BETA server available for users to login and test before it reaches the live server, we are approaching that stage and will require testers to assist.
If you are interested in supporting that effort, please contact our Quality Assurance team lead at [email protected].
Mac users will be able to upgrade to the latest version of their Operating System and continue to play WWII Online. It will set ourselves up for success with PC users as well as likely the natural trend in the future for Windows will be to rid of 32-bit support, just as Mac recently has done.
But most importantly, it is a massive technological door opening for WWII Online. It will give us the ability to leverage hardware and software going forward in ways that our current 32-Bit client will not allow us to achieve.
It is important to note that the first release of 64-Bit is simply making World War II Online's game client 64-Bit compatible, and that's it. Please set expectations accordingly.
YES! WWII Online is 100% community-funded indiegame developed by a volunteering team. Subscribe to support the project and give it a chance to survive another 20 years with an improved gameplay, a new visual look and more content.
Have more questions? Please leave a comment on this article stating your question.
Salute and thanks for your support!
One of the great objectives CRS has had for sometime now is releasing the 64-Bit version of our World War II Online client, and I am pleased to report that our team is putting the final pieces together for an Open BETA which will act as the precursor to the official release. Since our original release WWIIOL has always been a 32-bit client and this marks a massive technological door opening. Please continue reading to learn about 64-Bit, Open BETA and how you can help, and what WWIIOL will be gaining by this.
64-BIT RELEASE ESTIMATION
We are anticipating release of the WWIIOL 64-Bit Client between February and March 2020. This will include the Mac and PC versions.
HOW IS TESTING GOING?
Our Quality Assurance team is feeling pretty confident now after some kinks have been worked out and things are looking good. Only a couple of ticketed items are remaining. The real test will be its deployment to the live server and seeing how things go.
WILL THERE BE A BETA TEST PERIOD?
Yes! We will have a BETA server available for users to login and test before it reaches the live server, we are approaching that stage and will require testers to assist.
If you are interested in supporting that effort, please contact our Quality Assurance team lead at [email protected].
WHAT WILL BE GAINED BY THIS RELEASE?
Mac users will be able to upgrade to the latest version of their Operating System and continue to play WWII Online. It will set ourselves up for success with PC users as well as likely the natural trend in the future for Windows will be to rid of 32-bit support, just as Mac recently has done.
But most importantly, it is a massive technological door opening for WWII Online. It will give us the ability to leverage hardware and software going forward in ways that our current 32-Bit client will not allow us to achieve.
It is important to note that the first release of 64-Bit is simply making World War II Online's game client 64-Bit compatible, and that's it. Please set expectations accordingly.
IS THERE ANYTHING I CAN DO TO HELP?
YES! WWII Online is 100% community-funded indiegame developed by a volunteering team. Subscribe to support the project and give it a chance to survive another 20 years with an improved gameplay, a new visual look and more content.
Have more questions? Please leave a comment on this article stating your question.
Salute and thanks for your support!