Patch Readme: Version 1.36.12.0
This patch has brought a massive Terrain Patch, which includes many new features and a ton of player reported fixes. A big thanks to TR6AL (our Terrain guy) for the countless hours grinding away at providing the WWII Online players continued content delivery. You'll want to read all of these notes carefully because it will have an effect on map strategy.
This update reintroduces the terrain release from 1.36.9.0 plus some additional items. Keep on using the .bug function in-game to report on known terrain related issues and TR6AL can fix them faster.
[h2]Features[/h2]
[h2]Fixes[/h2]
S! Cornered Rat Software

World War II Online - Version 1.36.12.0 - 21 July 2021
This update reintroduces the terrain release from 1.36.9.0 plus some additional items. Keep on using the .bug function in-game to report on known terrain related issues and TR6AL can fix them faster.
[h2]Features[/h2]
- New and improved type of pillbox's added to the game (see Lier - Aarschot FB).
- New ketch object added for extended early warning on some coastal towns.
- Two new types of lake and pond tiles added near Aarschot and Zandvliet.
- Small graveyard has been added to some churches.
- Polders terrain tilesadded, a very common form of field structure with ditches around it filled with water.
- Logs and stumps added as obstructions in some terrain tiles.
- Welcheren Causeway added to the map southeast of Veere.
- Road and bridge landings added to some tiles.
- Cows have been added to the game.
- New climbable crane objects added to some of the ports.
- Adjusted some map images to suit terrain styles (dunes).
- Dyle river added around Brussels.
- Amiens and Gilze airfield's have been upgraded.
[h2]Fixes[/h2]
- Chimay empty AI MG pit has been repaired.
- Dunkerque southwest bridge model corrected and is now crossable.
- Fixecourt has infantry spawns moved so the stairs are no longer blocked.
- Frevent- St.Pol FB has had a berm removed from the infantry spawn.
- Havelange warehouse has had 2 trees removed from inside.
- Ieper-Diksmuid spawn has had a tree removed.
- Ijzendijke-Terneuzen FB has had trees removed from vehicle and infantry spawns.
- Jodoigne- Gembleau FB has had a tree in the infantry spawn removed.
- Kaisersesch vehicle spawn no longer clips out of the AB walls.
- Knokke-Brugge FB has had a berm clipping into the infantry spawn removed.
- Landrecies floating building has been grounded.
- Lillers floating berm has been grounded.
- Merbes - Maubeuge FB infantry spawn is no longer buried.
- Montreuil - Bernay FB has had a berm removed from the infantry spawn.
- Northeast of Knokke has had a water tile gap fixed.
- Piennes barracks rear exit has been unblocked.
- Ronse-Tournai FB has had a tree from the infantry spawn removed.
- Rotterdam North Harbor floating building has been grounded.
- Roulers-Ieper FB has had a tree in the vehicle spawn removed.
- Roye empty AI towers are now fixed.
- Roye North AB vehicle spawn moved to fit in the AB better.
- Schilde tree clipping a building has been relocated.
- St Quentin oil tanks removed from inside a building.
- Stekene no longer has buildings sunk into the ground.
- Tielt-Kortrijk FB had a large berm removed from the infantry tents.
- Tielt-Roulers FB has had a tree in vehicle spawn removed.
- Valenciennes-Tournai FB has had a berm removed from both spawns.
- Verviers - Spa spawn rear exit unblocked.
- Vireaux - Couvin FB infantry spawn no longer floats.
- Waalwijk-Oosthout capture point berm has been removed.
- Zeebrugge-Brugge FB has had the tree removed from the vehicle tent.
S! Cornered Rat Software



