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Patch Release: 1.36.10 (Readme)

Happy Patch Day! We're rolling out some important features and fixes from the recent version 1.36.9.0 that we had to fallback on. It will include the AMD user fix (50% faster or more game load times), the Panzerjäger1, and several more items. As we announced before, we've gone through a more rigorous testing cycle, made some structural changes within our QA team to boost performance, and we will continue to provide consolidated release cycles to re-introduce all other items (and potentially more) going forward. Thanks for your support everyone!

World War II Online - Version 1.36.10.0 - May 2021
This is a controlled release to ship a consolidated version of features and fixes from 1.36.9.0. More features and fixes will be rolled out going forward.

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Features
  • Panzerjäger1 added to game
  • Heads Up Display (HUD) Transparency has been added (in preferences)
  • Truck EWS range increased to from 700m to 1k
  • Jettison command removed from bombers, except the Blenheim
  • The Multicrew button has been temporarily disabled


Bug Fixes
  • A major HE Shrapnel bug has been resolved
  • A massive audit of recently added textures has improved game performance
  • A-20 will now trigger Bomber EWS
  • A-20 air speed indicator adjusted for maximum vehicle speed
  • Hawk75 prop speed corrected
  • US M3 ATG now has third person firing audio
  • US GMC truck audio levels are now the same as other trucks
  • Matilda Mk II smoke charger LODs resolved for smoother transitions
  • Stug III G MG34 gunner LODs updated and is now killable at longer range
  • Pz 38T commander is now vulnerable to small arms and shrapnel fire
  • Water reflection CTD bug has been squashed


Sign up to our 20th Anniversary convention!

Little reminder to sign up to our virtual convention. Want to understand our past? Join on June 5th!
Curious about our future? Join on June 6th!

The past - WWII ONLINE VIRTUAL CONVENTION - DAY 1 - JUNE 5TH (SIGN UP)

The future - WWII ONLINE VIRTUAL CONVENTION - DAY 2 - JUNE 6TH (SIGN UP)

Starting Sunday, May 30, 2021 through June 6th we are offering a Welcome Back Soldier promotion in celebration of our 20th anniversary. All active and inactive accounts will receive FREE PREMIUM ACCESS. We are hosting several short duration special events on the days leading up to our virtual convention on June 5th and 6th.
More details about these events were given in this previous update:
https://store.steampowered.com/news/app/251950/view/3048351062955289898



Welcome aboard, Kempi!

As we aim to refine and improve our release process, I am happy to announce that I've appointed "KEMPI" as our newest RAT and Quality Assurance team lead. The QA team provides a critical function for CRS as it tests all changes made that our Development and Production team is making, and ensures that the final end product is the best as possible. Kempi has been a long time player of our game and knows it inside and out, both as a player and a High Command officer. We are very lucky to have him onboard.

Some of his new responsibilities include:
  • Recruitment and training of Quality Assurance testers
  • Managing all incoming release cycles as-needed
  • Planning and reporting feedback on play tests
  • Documenting new or known issues with reproduceable behavior
  • Acting as a liaison for community reported tech issues to dev team


"I would firstly like to say thank you to CRS for giving me this opportunity to be a part of the team. I have been a part of the amazing community since 2002, over the course of 19 years I have made some amazing friends along the way, many of which still play to this day. Over the course of my time playing, I have been involved in HC and various player run community events. This game has been a huge part of my life over the years and although I have not been around for all of them due to real life issues, this game and the players are always what brought me back.

Being in the position of Quality Assurance I have already learned a lot about how much dedication and hard work all members of CRS put in, the amount hard work everyone puts into this game is astonishing.

When I joined QA I just wanted to do my part in helping a game I am passionate about. I am humbled to be picked as a team lead for QA, and never thought for one second that I would ever have had this opportunity.

I would like to say thank you to CRS for giving me this opportunity and thank you to the amazing community that has kept me entertained for almost two decades S!"

- Ian “KEMPI” Kemp

S! Cornered Rat Software