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Helipad and Overlay Update (v0.3)

[h3]Hi everyone,

We're excited to share our newest update with you the Helipad and Overlay Update (v0.3) now you can fly over your buildings while getting detailed insights across your island.[/h3]

[h2]Added Overlay and Resources Dashboard System[/h2]
Get detailed insights across your island, from population satisfaction to production efficiency, and pinpoint traffic issues affecting resources. New features include:
  • Resources Dashboard: View total demand, production, and current production of any selected resource, along with overlays for input, output, and storage locations.
  • Population Satisfaction Overlay: Monitor the population satisfaction levels in cities and houses.
  • Production Efficiency Overlay: Check how efficiently production buildings are performing.
  • Road Traffic Overlay: Identify high-traffic roads that may be slowing down your island.
  • Station Efficiency Overlay: Monitor the capacity of individual stations.
  • Warehouse Capacity Overlay: Track storage levels across warehouses.


[h2]Helipad Stations[/h2]
Build Helipad Stations to move a lot of resources in bulk between them above everything in a straight line.




[h2]Train Tunnels[/h2]
Rails can now pass through mountains with newly added tunnel capabilities.



[h2]3 New Sandbox Levels[/h2]
Explore three unique levels designed to showcase the new helipad stations and tunnel-enabled trains, including a special level set entirely in caves!



V0.3 ChangeLog:
[h3][Added][/h3]
  • Helipad Stations to move a lot of resources in bulk between them above everything in a straight line.
  • Overlay and Resources Dashboard System
  • "Back to Campaign" button in the Game Over Screen after completing a level.
  • Train Rails can now tunnel under the mountains.
  • Photo Mode to hide the UI for screenshots (use Steam F12) or recording.
  • UI Tooltips for all in-game buttons and icons.
  • Option to delete station roads directly from the station post.
  • Incoming Resources will get highlighted when selecting a building.



[h3][Updated][/h3]
  • Improved Game Over screen messaging for clarity on level completion.
  • Reduced population requirements for tutorial completion.
  • Game Over screen will now reappear upon completing all level quests.
  • Adjusted road speeds and building production rates for better balance.


[h3][Fixed][/h3]
  • Roads not highlighted correctly when a road post is held during construction.
  • Dividing roads occasionally forming loops, causing gameplay issues.
  • Resource ordering system bug where items wouldn't reorder as expected.
  • Road “ghosting” issue after destruction.
  • Achievement system bug preventing the tutorial achievement from unlocking (this will now unlock if you've completed the tutorial).
  • Occasional resource delivery bug affecting homes.


https://store.steampowered.com/app/2521630/Mini_Settlers/

Also Check out our newest bundle:
https://store.steampowered.com/bundle/47085/Thriving_City_Song__Mini_Settlers/

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Thanks for playing and have a nice day,
-Knight Owl Games & Goblinz Publishing