1. BREAK ARTS III
  2. News
  3. Demo Updated!

Demo Updated!

[h3]New Additions[/h3]
  • Added an option to adjust camera movement sensitivity.

[h3]Fixes[/h3]
  • Fixed a bug where the leg parts of grounded units could not be selected under certain conditions.
  • Fixed a bug that caused the main menu to disappear.
  • Fixed a bug where deleting objects in Diorama Mode would softlock the game.
  • Fixed a bug where playing the tutorial with mouse controls only would softlock the game.
  • Fixed a bug that caused the frame rate of the game to affect mouse wheel scroll sensitivity when zooming the camera in/out.
  • Adjusted the cursor speed in the machine designer.
  • Fixed a reference issue in the tutorial text.
  • Fixed a bug that made parts of the UI inaccessible with gamepad controls.
  • Fixed an issue where players could access and control the UI after designing a Diorama Mode-exclusive machine and then exiting.
  • Fixed a bug where closing the pause menu with keyboard controls during a match would cause the UI to disappear.
  • Fixed a bug where attaching a module to a unit and canceling during angle adjustment would prevent the player from reattaching the module.
  • Fixed a bug that caused thrusters to not work properly when set to Toggle mode.
  • Fixed a bug where visual effects would remain on the screen after the match ends.


If you find any issues during your time with the demo, please tell us in the bug report thread on the Steam community forum. We're looking forward to hearing your feedback!

Note: The demo will become unavailable after the end of Steam Next Fest.

[h2]PLAYISM[/h2]
X (formerly Twitter) Bluesky Facebook PLAYISM Official Site PLAYISM Publisher Page Official PLAYISM Discord