1.0.2.1 Hotfix - changelog
[p]Hello, devs here![/p][p]Itโs been a week since the Early Access launch and we want to thank everyone for the reception so far. Weโve read all the reviews, comments, bug reports, and feedback, and it helped us a lot after the intense weeks leading up to release.[/p][p]If you played the game but havenโt written a review yet, please consider doing so. It helps the project more than you might think.[/p][p]Based on your reports, weโve prepared a patch with multiple fixes and some balance changes. We hope the update improves the experience, and as always, you can share your feedback on the Steam forum or on our Discord.[/p][p]Now, on to the changelog:[/p][h2]Fixes[/h2]
[/h2][p]๐ Steam Community | ๐ฌ Discord | ๐ Reddit | ๐ฆ Twitter/X | ๐ Facebook | ๐ค Bluesky[/p][p] โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ [/p][h3]๐ฎ Follow Anshar Publishing on Steam! ๐ฎ[/h3]
- [p]Fixed an issue where subtitles could become corrupted and not display properly. ([c]We believe all known cases are resolved, but if you encounter any similar problems, please report them on the Steam forum or Discord.)[/c][/p]
- [p]Fixed an issue where the game could launch in an unplayable state on some monitors or remote connections.[/p]
- [p]Fixed an issue where Influence values could become corrupted, causing various crashes such as:[/p]
- [p]Unable to finalize Callings[/p]
- [p]Unable to open the Altar Influence Page[/p]
- [p]Unable to complete Preach Tales[/p]
- [p]Fixed a CTD that would occur when the player activates the "Chaos and Order" ability in the same turn with the enemy's "Aggresssion" Ability.[/p]
- [p]Fixed an issue where the empty gift slots would be unavailable in the "Loadout" page.[/p]
- [p]Fixed an issue where Chinese texts would have missing characters which were displayed as a square.[/p]
- [p]Fixed an issue where a crash happens when you press "F1" because of log flooding.[/p]
- [p]Fixed an issue where a "Calling" would be stuck if the player opened a finished "Calling" and did not finalize it before re-loading back in.[/p]
- [p]Reworked the "Chaos and Order" ability. It now reflects the first enemy attack and should reflect all damages properly.[/p]
- [p]Reworked the "Aggression" enemy ability. It now reflects everything, including an attack already being reflected, and it should now reflect all damages properly.[/p]
- [p]Fixed an issue where the quests "Delved too Greedily" and "Words are Mightier" would have text overflowing from the screen bounds.[/p]
- [p]Fixed an issue with the "Relentless" sacrifice where the "Letter" showing the effect would disappear after 1 day not when you used the charge.[/p]
- [p]Fixed an issue where the prophet would be getting skill points after reaching above level 75 and being unable to spend them. Also causing an issue where the available skill points would trigger a notification even though you cant spend them. The prophet now doesnt gain skill points above level 75 and for players that are already above that level, the notifications will not trigger.[/p]
- [p]Fixed an issue where the quest "A Final Duel" was granting incomplete rewards.[/p]
- [p]Fixed an issue where the unique disciples "Cyric" and "Matthias" would have each others visuals.[/p]
- [p]Fixed an issue where a lost raid would still grant the experience reward.[/p]
- [p]Fixed an issue with the "Divine Vengeance" Blessing not reducing the sanity cost like it stated.[/p]
- [p]Fixed an issue where on some languages the cutscene shortcut texts would overlap with the icons.[/p]
- [p]Fixed an issue where the amount of cultists assigned in rooms would go into negative.[/p]
- [p]Fixed an issue where the player would be unable to complete a "Tale" if they got more than 10 items.[/p]
- [p]Fixed an issue where the "Actions" text in "Loadout" page was missing localization.[/p]
- [p]Fixed an issue where the Pop-Up for gaining "Influence" would not display localized text.[/p]
- [p]Fixed an issue where the "City Panel" would not show localized text for the city when you first open it.[/p]
- [p]Fixed an issue where the "Gang Adrift" quest would give mixed up rewards and also had the wrong values.[/p]
- [p]Branch Cutter - Damage: 14 -> 16, Sanity Damage: 4 -> 6[/p]
- [p]Carpenter - Sanity Damage: 4 -> 6[/p]
- [p]Cleanser - Damage: 10 -> 12, Sanity Damage: 4 -> 6[/p]
- [p]Commander - Damage: 14 -> 16, Sanity Damage: 4 -> 6[/p]
- [p]Crystal Donor - Sanity Damage: 4 -> 6[/p]
- [p]Crystal Guide- Sanity Damage: 4 -> 6[/p]
- [p]Crystal Lady - Damage: 10 -> 14, Sanity Damage: 4 -> 6[/p]
- [p]Defender - Sanity Damage: 4 -> 6[/p]
- [p]Duelist - Sanity Damage: 4 -> 6[/p]
- [p]Enforcer - Sanity Damage: 4 -> 6[/p]
- [p]First Citizen - Damage: 14 -> 16, Sanity Damage: 4 -> 6[/p]
- [p]Gardener - Sanity Damage: 4 -> 6[/p]
- [p]Gatherer - Sanity Damage: 4 -> 6[/p]
- [p]Green Knight - Damage: 12 -> 16, Sanity Damage: 4 -> 6[/p]
- [p]Guardian of Ink - Damage: 10 -> 12, Sanity Damage: 4 -> 6[/p]
- [p]Handler Lord - Damage: 14 -> 16, Sanity Damage: 4 -> 6[/p]
- [p]Listener - Sanity Damage: 8 -> 10[/p]
- [p]Judge - Sanity Damage: 8 -> 10[/p]
- [p]Memory Warden - Sanity Damage: 4 -> 6[/p]
- [p]Miner - Sanity Damage: 4 -> 6[/p]
- [p]Monument - Damage: 16 -> 20, Sanity Damage: 8 -> 10[/p]
- [p]Remnant (All variants) - Damage: 12 -> 14[/p]
- [p]Rooted - Sanity Damage: 4 -> 6[/p]
- [p]Scribe - Sanity Damage: 4 -> 6[/p]
- [p]Shadow Dealer - Damage: 12 -> 14[/p]
- [p]Shrine Keeper - Sanity Damage: 4 -> 6[/p]
- [p]Sower - Sanity Damage: 4 -> 6[/p]
- [p]Stamp Master - Sanity Damage: 4 -> 6[/p]
- [p]Thief - Special Cooldown: 6 -> 8[/p]
- [p]Weaver - Sanity Damage: 4 -> 6[/p]
- [p]Witness - Damage: 14 -> 16[/p]