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QUADRICEPS Update Testing Branch #4 (WINDOWS)

[p]Bugfixes and tweaks. We estimate one or two more testing branch updates, and then we're probably ready to launch![/p][h3][/h3][p]TO ACCESS THE TESTING BRANCH:[/p]
  1. [p]Right Click "Death Road to Canada" in your Steam Library[/p]
  2. [p]Go to Properties[/p]
  3. [p]Click on the Betas tab on the left of the Properties window[/p]
  4. [p]Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"[/p][p][/p]
Latest Changes
  • [p]Kensai nerf: Ranged cooldown penalty is now 80% slower, up from 50%[/p]
  • [p]Added 4 new loot table options to Ark's Wares[/p]
  • [p]RPG Mode bugfixes, mostly involving bombardier[/p]
    • [p]Changed some text, including a spell name[/p]
    • [p]Bugfix related to class picking[/p]
  • [p]Fixed wording for some gamemodes[/p]
  • [p]Added unlock conditions for new gamemodes[/p]
  • [p]SCEPTER MODE[/p]
    • [p]Some new Scepters[/p]
    • [p]Scepters may no longer be stacked[/p]
    • [p]Fixed bug where scepter mode displayed infection mode streak text[/p]
  • [p]Fixed bugs relating to Ringmaster[/p]
  • [p]Fixed bug that made bandit events cause you to lose time in Infection Mode[/p]
  • [p]Duckhunter art update[/p][p][/p]
Previous List of Changes for QUADRICEPS
  • [p]Last Testbranch Tweaks:[/p]
    • [p]Powerups can now drop in RPG mode[/p]
    • [p]SEVERE WEATHER Mode Changes[/p]
      • [p]Weather can affect the cars starting[/p]
      • [p]Eating penalties added for "staying warm"[/p]
    • [p]Streaks added for the new modes[/p]
    • [p]Icons added for the new modes[/p]
    • [p]4 Jerks SCEPTER mode added to car stats and ending[/p]
    • [p]RPG Mode fixes for recharging items, along other adjustments and tweaks[/p]
    • [p]Crash Fixes for new mode endings[/p]
    • [p]Q Update weapons now sellable[/p]
    • [p]Gstats additions for new modes[/p]
    • [p]Perk description tweaks[/p]
    • [p]Arrows are now more fragile[/p]
  • [p]4 new gameplay modes![/p]
    • [p]INFECTION: Time is ticking until you all turn into zombies. Every zombie you kill increases the timer, but only once you leave the mission to rest![/p]
    • [p]SEVERE WEATHER MODE: Less zombies, but now it's you versus the elements. New, dangerous weather patterns. And all this inclement weather makes everyone more hungry.[/p]
    • [p]RPG Mode: Classes and powerups, in my Death Road? TRIPLE the zombies.[/p]
    • [p]4 Jerks SCEPTER Mode: Start with 4 people, all with strange new powers. ALSO TRIPLE the zombies.[/p]
  • [p]New locations:[/p]
    • [p]Beach[/p]
    • [p]Warehouse[/p]
    • [p]Bus Depot[/p]
    • [p]Prison[/p]
  • [p]Console now accessible! Press ` or CTRL+9. Some handy commands:[/p]
    • [p]to_the_beach[/p]
    • [p]to_the_warehouse[/p]
    • [p]to_the_prison[/p]
    • [p]to_the_depot[/p]
  • [p]Kensai nerfed from +30% melee speed to +15%[/p]
  • [p]Various small nerfs to the new perks[/p]
  • [p]Bow toned down a bit. We will likely add a more reliable piercing system for bow NEXT update, similar to the Rifle Rework, but not for QUADRICEPS.[/p]
  • [p]New rare characters can now be found via random road recruit events[/p]
  • [p]Fixes for punchbot bugs[/p]
  • [p]Testing Region updated for QUADRICEPS[/p]
  • [p]3 new special characters, works in progress[/p]
    • [p]Dr Hawke: Healer extraordinaire[/p]
    • [p]Ember: Gas powered robot[/p]
    • [p]Ringmaster: Has a whip, and a pet[/p]
  • [p]New HATS[/p]
  • [p]New vehicle with a special property (also not accessible yet)[/p]
  • [p]New Weapons[/p]
    • [p]3 Round Burst rifle[/p]
    • [p]Mamba[/p]
    • [p]Autorevolver[/p]
    • [p]Flechette Shotgun[/p]
    • [p]Longbow[/p]
  • [p]Slow Rifle Rework![/p]
    • [p]Rifles now have much more consistent ranges for zombie penetration[/p]
    • [p]Affects Cowboy, Hunting, Sniper rifles, and Slug shotguns[/p]
    • [p]QUICK CHART (penetration depends on shooting skill):[/p]
      • [p]Cowboy: 1-3[/p]
      • [p]Hunting: 2-6[/p]
      • [p]Sniper: 2-5[/p]
      • [p]Slug: 3-8[/p]
  • [p]Bow Rework![/p]
    • [p]Cupid Bow arrows nerf 60 -> 50[/p]
    • [p]Arrows move faster and have air trails during flight[/p]
    • [p]Arrows may drop on the floor, so you can pick them up again[/p]
    • [p]Arrows that don’t kill a target may embed in them, slowing them down[/p]
    • [p]Specialist weapon for Bow+Arrows gives a Longbow[/p]
  • [p]New Perks (now 30 Perks and 30 Traits total!)[/p]
    • [p]CHAIRMASTER: Gives new powerful bonuses to throwing furniture[/p]
    • [p]RANGER: 30% faster ranged weapons firing, 50% longer cooldown in melee[/p]
    • [p]KENSAI: 30% faster melee weapons, 50% longer cooldown on all ranged[/p]
  • [p]Loot table updates for Police Station and Military Depot, to support the new weapons[/p]
    • [p]Also updated for nicercommon-gun, niceranged, and exoticweapons loot pools[/p]
  • [p]PANCREAS weapons added to sellable lists[/p]
  • [p]New car wrecks[/p]
  • [p]Jukebox added to bars[/p]
  • [p]Honcho fix[/p]
  • [p]Punchbot fix[/p]
  • [p]Endings for the Pancreas and Quadriceps characters[/p]
  • [p]Blowtorch is now 1.5x more ammo efficient[/p]
[p] [/p]

QUADRICEPS Update Testing Branch #3 (WINDOWS)

[p]Looks like we're now in the small tweaks and fixes phase for the upcoming update. Please help us test out the update, it helps us get it out faster![/p][h3][/h3][p]TO ACCESS THE TESTING BRANCH:[/p]
  1. [p]Right Click "Death Road to Canada" in your Steam Library[/p]
  2. [p]Go to Properties[/p]
  3. [p]Click on the Betas tab on the left of the Properties window[/p]
  4. [p]Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"[/p][p][/p]
Latest Changes
  • [p]Powerups can now drop in RPG mode[/p]
  • [p]SEVERE WEATHER Mode Changes[/p]
    • [p]Weather can affect the cars starting[/p]
    • [p]Eating penalties added for "staying warm"[/p]
  • [p]Streaks added for the new modes[/p]
  • [p]Icons added for the new modes[/p]
  • [p]4 Jerks SCEPTER mode added to car stats and ending[/p]
  • [p]RPG Mode fixes for recharging items, along other adjustments and tweaks[/p]
  • [p]Crash Fixes for new mode endings[/p]
  • [p]Q Update weapons now sellable[/p]
  • [p]Gstats additions for new modes[/p]
  • [p]Perk description tweaks[/p]
  • [p]Blowtorch is now 1.5x more ammo efficient[/p]
  • [p]Arrows are now more fragile[/p][p][/p]
Previous List of Changes for QUADRICEPS
  • [p]4 new gameplay modes![/p]
    • [p]INFECTION: Time is ticking until you all turn into zombies. Every zombie you kill increases the timer, but only once you leave the mission to rest![/p]
    • [p]SEVERE WEATHER MODE: Less zombies, but now it's you versus the elements. New, dangerous weather patterns. And all this inclement weather makes everyone more hungry.[/p]
    • [p]RPG Mode: Classes and powerups, in my Death Road? TRIPLE the zombies.[/p]
    • [p]4 Jerks SCEPTER Mode: Start with 4 people, all with strange new powers. ALSO TRIPLE the zombies.[/p]
  • [p]New locations:[/p]
    • [p]Beach[/p]
    • [p]Warehouse[/p]
    • [p]Bus Depot[/p]
    • [p]Prison[/p]
  • [p]Console now accessible! Press ` or CTRL+9. Some handy commands:[/p]
    • [p]to_the_beach[/p]
    • [p]to_the_warehouse[/p]
    • [p]to_the_prison[/p]
    • [p]to_the_depot[/p]
  • [p]Kensai nerfed from +30% melee speed to +15%[/p]
  • [p]Various small nerfs to the new perks[/p]
  • [p]Bow toned down a bit. We will likely add a more reliable piercing system for bow NEXT update, similar to the Rifle Rework, but not for QUADRICEPS.[/p]
  • [p]New rare characters can now be found via random road recruit events[/p]
  • [p]Fixes for punchbot bugs[/p]
  • [p]Testing Region updated for QUADRICEPS[/p]
  • [p]3 new special characters, works in progress[/p]
    • [p]Dr Hawke: Healer extraordinaire[/p]
    • [p]Ember: Gas powered robot[/p]
    • [p]Ringmaster: Has a whip, and a pet[/p]
  • [p]New HATS[/p]
  • [p]New vehicle with a special property (also not accessible yet)[/p]
  • [p]New Weapons[/p]
    • [p]3 Round Burst rifle[/p]
    • [p]Mamba[/p]
    • [p]Autorevolver[/p]
    • [p]Flechette Shotgun[/p]
    • [p]Longbow[/p]
  • [p]Slow Rifle Rework![/p]
    • [p]Rifles now have much more consistent ranges for zombie penetration[/p]
    • [p]Affects Cowboy, Hunting, Sniper rifles, and Slug shotguns[/p]
    • [p]QUICK CHART (penetration depends on shooting skill):[/p]
      • [p]Cowboy: 1-3[/p]
      • [p]Hunting: 2-6[/p]
      • [p]Sniper: 2-5[/p]
      • [p]Slug: 3-8[/p]
  • [p]Bow Rework![/p]
    • [p]Cupid Bow arrows nerf 60 -> 50[/p]
    • [p]Arrows move faster and have air trails during flight[/p]
    • [p]Arrows may drop on the floor, so you can pick them up again[/p]
    • [p]Arrows that don’t kill a target may embed in them, slowing them down[/p]
    • [p]Specialist weapon for Bow+Arrows gives a Longbow[/p]
  • [p]New Perks (now 30 Perks and 30 Traits total!)[/p]
    • [p]CHAIRMASTER: Gives new powerful bonuses to throwing furniture[/p]
    • [p]RANGER: 30% faster ranged weapons firing, 50% longer cooldown in melee[/p]
    • [p]KENSAI: 30% faster melee weapons, 50% longer cooldown on all ranged[/p]
  • [p]Loot table updates for Police Station and Military Depot, to support the new weapons[/p]
    • [p]Also updated for nicercommon-gun, niceranged, and exoticweapons loot pools[/p]
  • [p]PANCREAS weapons added to sellable lists[/p]
  • [p]New car wrecks[/p]
  • [p]Jukebox added to bars[/p]
  • [p]Honcho fix[/p]
  • [p]Punchbot fix[/p]
  • [p]Endings for the Pancreas and Quadriceps characters[/p]
[p] [/p]

QUADRICEPS Update Testing Branch #2 (WINDOWS)

[p]The next set of new features for QUADRICEPS! The locations are now accessible, and there's 4 new gameplay modes. The gameplay modes all feature wildly new mechanics, very different to previous Death Road gameplay modes. Please help test them out![/p][h3][/h3][p]TO ACCESS THE TESTING BRANCH:[/p]
  1. [p]Right Click "Death Road to Canada" in your Steam Library[/p]
  2. [p]Go to Properties[/p]
  3. [p]Click on the Betas tab on the left of the Properties window[/p]
  4. [p]Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"[/p][p][/p]
Latest Changes
  • [p]4 new gameplay modes![/p]
    • [p]INFECTION: Time is ticking until you all turn into zombies. Every zombie you kill increases the timer, but only once you leave the mission to rest![/p]
    • [p]SEVERE WEATHER MODE: Less zombies, but now it's you versus the elements. New, dangerous weather patterns. And all this inclement weather makes everyone more hungry.[/p]
    • [p]RPG Mode: Classes and powerups, in my Death Road? TRIPLE the zombies.[/p]
    • [p]4 Jerks SCEPTER Mode: Start with 4 people, all with strange new powers. ALSO TRIPLE the zombies.[/p]
  • [p]New locations, now accessible:[/p]
    • [p]Beach[/p]
    • [p]Warehouse[/p]
    • [p]Bus Depot[/p]
    • [p]Prison[/p]
  • [p]Console now accessible! Press ` or CTRL+9. Some handy commands:[/p]
    • [p]to_the_beach[/p]
    • [p]to_the_warehouse[/p]
    • [p]to_the_prison[/p]
    • [p]to_the_depot[/p]
  • [p]Kensai nerfed from +30% melee speed to +15%[/p]
  • [p]Various small nerfs to the new perks[/p]
  • [p]Bow toned down a bit. We will likely add a more reliable piercing system for bow NEXT update, similar to the Rifle Rework, but not for QUADRICEPS.[/p]
  • [p]New rare characters can now be found via random road recruit events[/p]
  • [p]Fixes for punchbot bugs[/p][p][/p]
Previous List of Changes for QUADRICEPS
  • [p]Testing Region updated for QUADRICEPS[/p]
  • [p]3 new special characters, works in progress[/p]
    • [p]Dr Hawke: Healer extraordinaire[/p]
    • [p]Ember: Gas powered robot[/p]
    • [p]Ringmaster: Has a whip, and a pet[/p]
  • [p]New HATS[/p]
  • [p]New vehicle with a special property (also not accessible yet)[/p]
  • [p]New Weapons[/p]
    • [p]3 Round Burst rifle[/p]
    • [p]Mamba[/p]
    • [p]Autorevolver[/p]
    • [p]Flechette Shotgun[/p]
    • [p]Longbow[/p]
  • [p]Slow Rifle Rework![/p]
    • [p]Rifles now have much more consistent ranges for zombie penetration[/p]
    • [p]Affects Cowboy, Hunting, Sniper rifles, and Slug shotguns[/p]
    • [p]QUICK CHART (penetration depends on shooting skill):[/p]
      • [p]Cowboy: 1-3[/p]
      • [p]Hunting: 2-6[/p]
      • [p]Sniper: 2-5[/p]
      • [p]Slug: 3-8[/p]
  • [p]Bow Rework![/p]
    • [p]Cupid Bow arrows nerf 60 -> 50[/p]
    • [p]Arrows move faster and have air trails during flight[/p]
    • [p]Arrows may drop on the floor, so you can pick them up again[/p]
    • [p]Arrows that don’t kill a target may embed in them, slowing them down[/p]
    • [p]Specialist weapon for Bow+Arrows gives a Longbow[/p]
  • [p]New Perks (now 30 Perks and 30 Traits total!)[/p]
    • [p]CHAIRMASTER: Gives new powerful bonuses to throwing furniture[/p]
    • [p]RANGER: 30% faster ranged weapons firing, 50% longer cooldown in melee[/p]
    • [p]KENSAI: 30% faster melee weapons, 50% longer cooldown on all ranged[/p]
  • [p]Loot table updates for Police Station and Military Depot, to support the new weapons[/p]
    • [p]Also updated for nicercommon-gun, niceranged, and exoticweapons loot pools[/p]
  • [p]PANCREAS weapons added to sellable lists[/p]
  • [p]New car wrecks[/p]
  • [p]Jukebox added to bars[/p]
  • [p]Honcho fix[/p]
  • [p]Punchbot fix[/p]
  • [p]Endings for the Pancreas and Quadriceps characters[/p]
[p] [/p]

QUADRICEPS update now on testing branch! (WINDOWS)

[p]This is the start of testing for the next update, QUADRICEPS! More features will be coming, such as new Gameplay Modes![/p][h3][/h3][p]TO ACCESS THE TESTING BRANCH:[/p]
  1. [p]Right Click "Death Road to Canada" in your Steam Library[/p]
  2. [p]Go to Properties[/p]
  3. [p]Click on the Betas tab on the left of the Properties window[/p]
  4. [p]Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"[/p][p][/p]
[p]There is going to be a lot to test, so I'm just going to go right into the list of changes so far:[/p]
List of Changes for QUADRICEPS
  • [p]Testing Region updated for QUADRICEPS[/p]
  • [p]3 new special characters, works in progress[/p]
    • [p]Dr Hawke: Healer extraordinaire[/p]
    • [p]Ember: Gas powered robot[/p]
    • [p]Ringmaster: Has a whip, and a pet[/p]
  • [p]New HATS[/p]
  • [p]New locations (not accessible yet, but soon)[/p]
    • [p]Beach[/p]
    • [p]Warehouse[/p]
    • [p]Bus Depot[/p]
    • [p]Prison[/p]
  • [p]New vehicle with a special property (also not accessible yet)[/p]
  • [p]New Weapons[/p]
    • [p]3 Round Burst rifle[/p]
    • [p]Mamba[/p]
    • [p]Autorevolver[/p]
    • [p]Flechette Shotgun[/p]
    • [p]Longbow[/p]
  • [p]Slow Rifle Rework![/p]
    • [p]Rifles now have much more consistent ranges for zombie penetration[/p]
    • [p]Affects Cowboy, Hunting, Sniper rifles, and Slug shotguns[/p]
    • [p]QUICK CHART (penetration depends on shooting skill):[/p]
      • [p]Cowboy: 1-3[/p]
      • [p]Hunting: 2-6[/p]
      • [p]Sniper: 2-5[/p]
      • [p]Slug: 3-8[/p]
  • [p]Bow Rework![/p]
    • [p]Cupid Bow arrows nerf 60 -> 50[/p]
    • [p]Arrows move faster and have air trails during flight[/p]
    • [p]Arrows may drop on the floor, so you can pick them up again[/p]
    • [p]Arrows that don’t kill a target may embed in them, slowing them down[/p]
    • [p]Specialist weapon for Bow+Arrows gives a Longbow[/p]
  • [p]New Perks (now 30 Perks and 30 Traits total!)[/p]
    • [p]CHAIRMASTER: Gives new powerful bonuses to throwing furniture[/p]
    • [p]RANGER: 30% faster ranged weapons firing, 50% longer cooldown in melee[/p]
    • [p]KENSAI: 30% faster melee weapons, 50% longer cooldown on all ranged[/p]
  • [p]Loot table updates for Police Station and Military Depot, to support the new weapons[/p]
    • [p]Also updated for nicercommon-gun, niceranged, and exoticweapons loot pools[/p]
  • [p]PANCREAS weapons added to sellable lists[/p]
  • [p]New car wrecks[/p]
  • [p]Jukebox added to bars[/p]
  • [p]Honcho fix[/p]
  • [p]Punchbot fix[/p]
  • [p]Endings for the Pancreas and Quadriceps characters[/p]
[p]
[/p]

Death Road to Canada 9 Year Anniversary + Future Plans

[p]As of today, it has been 9 years since the initial launch of Death Road to Canada! We're still pumping out the updates, and we have a plan to get you way more updates in the coming months. We are also working on an all new game, with a new engine, featuring online multiplayer![/p][p][/p][p]Read below for full details!
[/p]
Spiritual Sequel: SPACE DINGUS
[p][/p][p]We've been secretly working on a spiritual sequel for quite some time now. Now it's far enough along to really start showing it off. Check out the Space Dingus trailer and Wishlist it below:[/p][p][/p][p][dynamiclink][/dynamiclink]
We were originally going for a Fantasy theme, but we ended up changing the engine so we could finally support Online Multiplayer and Full Mod Support. When we did this, I decided to check out other themes as a way to refresh development. We really ended up liking the Sci-Fi theme, so we switched over. I'd like to revisit the Fantasy theme in the future, though, as we had giant chickens you could ride around like horses.[/p][p][/p][p]Make sure to join the Official Rocketcat Discord and watch out for announcements on the Space Dingus Steam page. Also, tell your friends![/p][p]We plan to announce a big surprise event before the end of the year. You won't want to miss it![/p][p][/p]
Future Death Road to Canada Update Plans
[p][/p][p]The last Pancreas Update was made by me working alongside Professor Sycamore, a modder from the Official Rocketcat Discord. I was mostly just working with his content, to officially put into the game.

Sycamore will be taking charge over the next updates for Death Road. I've been wanting to try this for a long time! With a fresh developer on this (I'VE BEEN DOING THIS FOR 9 YEARS), this means that the next updates will be more frequent and have a lot of new content.
[/p][h2]Plans So Far[/h2][h3](Subject to Change)
(NO REFUNDS) ːgnomeypointː[/h3]
  • [p]More Special Characters, with unique new mechanics[/p]
  • [p]More weapons, also with unique new mechanics[/p]
  • [p]A potential revamp for how piercing works for Rifle Ammo weapons[/p]
  • [p]Bugfixes (BORING)[/p]
  • [p]Community Suggestions[/p]
  • [p]More Events[/p]
  • [p]More Locations[/p]
[p][/p][p]That's it for now! There will be more news when we're ready to announce the beta test for the next Death Road to Canada update.[/p][p][/p]