Beta 29.9 Release Notes
Hey everyone!
Beta 29.9 is now available! It is primarily a bug fixing update but we’ve also done some polish to the ships and some game systems.
Additions
Changes
Fixes
Thanks for your reports and feedback!
Best,
The Leafy Games Team
Beta 29.9 is now available! It is primarily a bug fixing update but we’ve also done some polish to the ships and some game systems.
Additions
- Updated many ships with a polish pass to add some additional color to their interiors
- Alarm lights now appear on all ships, these turn on when the ship’s hull integrity and shields are both low.
Changes
- Stop asteroid crash mission: updated moon visuals
- In-game manual updated
- Shops in neutral / A.O.G. space will provide price hikes/discounts based on A.O.G. reputation
- Oxygen damage for ships / planets / stations is now using a shared system and should cause damage exactly the same (ignores armor)
- Minor tweaks to some visuals / feedback for scrap processing minigame
- Changed the hidden stash planet, added a few more clues to help players finish the mission
Fixes
- Item upgrader: upgrade button no longer turns greys when an upgrade is still available
- Fixed issue with auto targeting after claiming a new ship. It should be able to be changed easily without reloading the game
- Stop asteroid crash mission: Fixed galaxy visuals, fixed desynced countdown for newly joined players, fixed lose cinematic issues
- Fixed blind jump so it can’t bypass certain sector restrictions
- Fixed issue that allowed players to buy multiple of an item from shops
- Swap component menu can no longer stay active between warps
- Added new default SciBot AI priorities for the Shock The System program
- Fixed issue with new players not able to teleport to the Forsaken Flagship
- Fixed issue with damageable objects in space not saving correctly
- Fixed issue with damageable objects on planets not saving correctly
- Fixed saving issue Forsaken Flagship encounter that caused the Infected Fighters to not be destroyed after loading a save
- Fixed issue that caused mines and scrap in graveyards to spawn duplicates
- Bots no longer flag an unclaimed ship as hostile. They should now be able to switch ships automatically when a new ship is claimed
- Text boxes and input fields no longer cause other keybinds / actions to trigger (for example editing Captain’s orders or submitting a bug report)
- Scrapyard space station moved from warp in location
- Fixed issue that could cause players to get stuck if revived while in an arena
- Fixed AI teleportation issue that could cause them to appear in active arenas when using move orders
- Mission / special components should no longer show “Equip Component” button if not equippable
- Fixed dialogue issue with accepting the third mission from Tilmur in the Colonial Hub
- Fixed a few material issues found in the abandoned Carrier-class ship
- Fixed window material issues found on all the abandoned ships
- Fixed a temperature issue found on the abandoned Destroyer
- Fixed a collision issue found while flying around the Forsaken Flagship
- Fixed a minor issue with the galaxy visuals in some conditions
Thanks for your reports and feedback!
Best,
The Leafy Games Team