0.7.0 Beta Update
[p]Greetings from Team Tapas!
Before we release the standard 0.7.0 update, we are conducting a beta test to gather your feedback. In the future as well, whenever there are content or system changes, we plan to collect your feedback and impressions through beta tests. So we hope you can continue to participate in our betas and share your thoughts. We really want to keep improving Garden of Witches in the right direction.
※ For instructions on how to participate in the beta, please check this [link].[/p][p][/p]
Below are some of the newly added cards.[/p][p][/p][h2]Skill Adjustments[/h2][h3]Dash[/h3][p]The ability to block most damage while dashing is now a default feature.[/p]
(※: Very Hard Mode is different from the previously mentioned Nightmare Mode in the 0.6.0 patch notes. We will monitor player feedback and add in Nightmare Mode if needed.)
Furthermore, we have redesigned the Difficulty Selection UI to display changes to enemy health and damage relative to Normal Mode. The descriptions have also been updated to reflect the dash changes (the ability to block most damage while dashing).
Before[/p]
We encourage you to share your thoughts freely, especially on things that you feel can be improved. All feedback you leave in the channel will be reviewed, and we will try to incorporate as much of your feedback before we release the standard update of the game.
As always, we appreciate all the love and patience you have shown for our game, and we hope you will continue to support Garden of Witches as we work to make it even better.
Thank you![/p]
Before we release the standard 0.7.0 update, we are conducting a beta test to gather your feedback. In the future as well, whenever there are content or system changes, we plan to collect your feedback and impressions through beta tests. So we hope you can continue to participate in our betas and share your thoughts. We really want to keep improving Garden of Witches in the right direction.
※ For instructions on how to participate in the beta, please check this [link].[/p][p][/p]
0.7.0 Beta Patch Notes
[h2]Side Mission Chapters Added[/h2][p]We have added Side Mission Chapters, where you can complete simple objectives and earn rewards. You can access the Side Mission Chapters by clearing certain chapters or meeting specific conditions and then interacting with the book in the House of Threads (Sil’s House) to open the Chapter Selection UI.[/p][p][/p][h2]Card System Added[/h2][p]We have added a Card System, which enhances Sil’s base stats or strengthens certain attacks like her spells and scissors. Cards can be obtained through the Side Mission Chapters, and you can view your collected cards via the Card Tab by opening the Upgrade UI (upgrade table) in the House of Threads.Below are some of the newly added cards.[/p]
[p]
[/p]
[p]Sea of Blood[/p]
- [p]Leech can be stack cast.[/p]
[p]
[/p]
[p]Wheel of Fortune[/p]
- [p]Sewing Wheel Homing SPD is increased by 200% and Return SPD is decreased by 20%.[/p]
[p]
[/p]
[p]Hunter[/p]
- [p]When Broken Scissors are equipped, Sharpness duration is increased by 3s.[/p]
- [p]Before: Quickly move 4m in the desired direction.[/p]
- [p]After: Quickly dashes 4m in the desired direction, momentarily blocking most damage.[/p]
- [p]Sharpness efficiency: 1.5x → 2x[/p]
- [p]Damage: 80% → 120%[/p]
(※: Very Hard Mode is different from the previously mentioned Nightmare Mode in the 0.6.0 patch notes. We will monitor player feedback and add in Nightmare Mode if needed.)
Furthermore, we have redesigned the Difficulty Selection UI to display changes to enemy health and damage relative to Normal Mode. The descriptions have also been updated to reflect the dash changes (the ability to block most damage while dashing).
Before[/p]
- [p]Story Mode[/p]
- [p]Dash cooldown decreased by 1 second[/p]
- [p]Momentarily immune to all damage while dashing[/p]
- [p]Damage taken is decreased by 25%[/p]
- [p]HP of all enemies is decreased by 50%[/p]
- [p]Normal Mode[/p]
- [p]Momentarily immune to all damage while dashing[/p]
- [p]Damage taken is decreased by 25%[/p]
- [p]HP of all enemies is decreased by 25%[/p]
- [p]Hard Mode[/p]
- [p]Momentarily immune to all damage while dashing[/p]
- [p]Story Mode[/p]
- [p]Dash cooldown decreased by 1 second[/p]
- [p]Damage taken is decreased by 33%[/p]
- [p]HP of all enemies is decreased by 33%[/p]
- [p]Normal Mode[/p]
- [p]No changes.[/p]
- [p]Hard Mode[/p]
- [p]Damage taken is increased by 33%[/p]
- [p]HP of all enemies is increased by 33%[/p]
- [p]Very Hard Mode[/p]
- [p]Damage taken is increased by 33%[/p]
- [p]HP of all enemies is increased by 33%[/p]
- [p]Dash no longer blocks most damage.[/p]
Closing Remarks
[p]We hope you will participate in our beta test and share your feedback. You can post your feedback in the Beta Test channel on our official Garden of Witches Discord server.We encourage you to share your thoughts freely, especially on things that you feel can be improved. All feedback you leave in the channel will be reviewed, and we will try to incorporate as much of your feedback before we release the standard update of the game.
As always, we appreciate all the love and patience you have shown for our game, and we hope you will continue to support Garden of Witches as we work to make it even better.
Thank you![/p]