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Lost Eidolons: Veil of the Witch News

September Update Hotfix (9/9/2025)

[p]UPDATED on 9/11 - Minor edits in English & addition of Korean version[/p][p]Hello, Tacticians![/p][p][/p][p]We are rolling out a patch to fix some additional bugs we noticed![/p][p][/p][h3]Patch Schedule[/h3][p]PT: 9:45 PM, Sep 9, 2025 [/p][p]ET: 12:45 AM, Sep 10, 2025 [/p][p]CEST: 6:45 AM, Sep 10, 2025 [/p][p]KST: 1:45 PM, Sep 10, 2025[/p][p][/p][p]Here are some of the changes within version 0.010.029 that we’ve made to the game:  [/p]
  • [p]Fixed an issue where monsters could spawn in an unreachable area in some combat scenarios[/p]
  • [p]Fixed an issue where, in the third variant of the Act 2 bossfight, the enemy unit linked with Umbral Chains would recover HP instead of dying[/p]
  • [p]Fixed an issue where an interactable object (putrid bags of body parts) did not appear in one of the travel events[/p]
  • [p]Fixed an issue with the cave exploration travel event where the player would not receive rewards for the first and second events if they failed[/p]
  • [p]Fixed an issue with the Divine Altar that prevented curses from being lifted even after offering 200 gold[/p]
  • [p]Fixed an issue where using a controller prevented rerolling choices by spending HP while in possession of the Blood Ledger relic[/p]
  • [p]Fixed an issue that would sometimes cause incorrect skill cooldowns to be applied after the Greater Blessing “Blade of Doom” was triggered[/p]
  • [p]Addressed various issues with the Partnership Effect animations for Laurent, Evie, Soraya, and Rosalina[/p]
  • [p]Addressed an issue that prevented players from obtaining the Eidolon’s Chosen achievement[/p]
  • [p]Fixed an issue where the brightness adjustment UI did not work when using a controller[/p]
  • [p]Fixed an issue where the number of skills would display incorrectly in the Codex[/p]
  • [p]Fixed an issue where the Behemoth’s Crashing Ram and Ground Pound skills could incorrectly damage units to its sides[/p]
  • [p]Fixed an issue where the Nimble Maneuver passive skill would incorrectly trigger if Elena’s partnership attack landed a critical hit[/p]
[p]We appreciate everyone that reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.[/p][p][/p][p]- ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Official Launch Approaches: Updated Pricing

[p]Tacticians,[/p][p]
Nearly two years have passed since we first revealed Lost Eidolons: Veil of the Witch on September 1, 2023, and now here we are–about a month away from official release on October 9, 2025.[/p][p][/p][p]We are truly grateful for the support of our community throughout the beta tests and Early Access, and cannot wait for you to experience the entirety of the game.[/p][p]As we get ready to graduate from Early Access and into v. 1.0, we are increasing the game’s price to its full launching price on September 6, 10 AM Pacific. [/p][p] [/p][p]Please see below for the regional price changes:[/p]
[p][/p]
[p]Old[/p]
[p]New[/p]
[p]USD[/p]
[p]$19.99[/p]
[p]$24.99[/p]
[p]EUR[/p]
[p]€19.99[/p]
[p]€24,50[/p]
[p]GBP[/p]
[p]£16.99[/p]
[p]£20.99[/p]
[p]CAD[/p]
[p]$25.99[/p]
[p]$32.50[/p]
[p]KRW[/p]
[p]₩20,000[/p]
[p]₩25,000[/p]
[p]JPY[/p]
[p]¥2,300[/p]
[p]¥2,800[/p]
[p]AUD [/p]
[p]$29.50[/p]
[p]$36.50[/p]
[p]
Thank you again to all of our Early Access players, beta testers, and demo players for joining us on this journey. [/p][p]Now, let us move forward to full release and the completion of Ashe’s story![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]
- The ODS Team[/p]

Official Release Date Announcement and More

[p][/p][previewyoutube][/previewyoutube][p][/p][p]Tacticians,[/p][p][/p][p]The wait is almost over—Lost Eidolons: Veil of the Witch is graduating from Early Access and will officially launch on:[/p][h3]October 9, 2025 on Steam, Nintendo Switch, Xbox Series X|S, and PlayStation 5! [/h3][p]With the release of Version 1.0, the game will be updated with all content and story, and priced at $24.99 USD. [/p][p]But before then, we’re offering one final Early Access sale at 20% off—your last chance to grab the game at $15.99 USD in the foreseeable future.[/p][p][/p][p]⏰ When: August 29, 10 AM PT – September 6, 10 AM PT
💰 What: 20% off the Early Access price before it rises to Official Release price[/p][p][/p][p]And as a heartfelt thank you to our Steam community for helping us improve the game through all your feedback, all Early Access Steam players will receive a free limited-time Ashe cosmetic set. [/p][p][/p][p]This exclusive will only be available for a limited time. Details of when and how you can claim it will be shared soon. [/p][p]Mark your calendars, spread the word, and prepare to finally lift the Veil this October![/p][p][/p][p]-ODS Team[/p]

See You at PAX West 2025

[p]Tacticians,[/p][p][/p][p]We’re coming back to PAX West in Seattle (August 29 – September 1) — but this year is special. [/p][p]For the very first time, you’ll be able to play Lost Eidolons: Veil of the Witch on Nintendo Switch as well as on PC! And we’ll have a special announcement![/p][p][/p][p]So come find us at Booth #817 in the Arch Expo Hall, go hands-on with the new Switch demo, snag some swag, and say hi to the dev team.[/p][p][/p][p]We’ve shown Veil of the Witch at PAX before, but this is a milestone we’ve been waiting to share with you. [/p][p][/p][p]Can’t wait to see you in Seattle![/p][p]-ODS Team[/p][p]
[/p]

August Hotfix Update (8/20/2025)

[p]Dear Tacticians,[/p][p]We've received reports of some bugs, and we've rolled out a patch to address them![/p][p][/p][h3]Patch Schedule[/h3][p]PT: 9 PM, Aug 20, 2025 [/p][p]ET: 12 AM, Aug 21, 2025 [/p][p]CEST: 6 AM, Aug 21, 2025 [/p][p]KST: 1 PM, Aug 21, 2025[/p][p][/p][p]Here are some of the changes within version 0.010.027 that we’ve made to the game:  [/p][p][/p]
  • [p]Fixed an issue where the doubles created with Shadow Double skill would disappear immediately under certain conditions.[/p]
  • [p]Fixed an issue where attempting to use Ensnaring Trap in an area that already had a trap installed would cause the game to become unresponsive.[/p]
  • [p]Fixed an issue where the effect of Decisive Strike was not functioning properly.[/p]
  • [p]Fixed an issue where the Soul Feast spell could not be used on Fallen soldiers summoned by a Fallen Priest.[/p]
  • [p]Fixed an issue in the second Karlotta battle where her barrier was not removed after defeating the Giant of Chaos.[/p]
  • [p]Fixed an issue where, if Ash had both Shadow Double and Copycat, using Shadow Double would prevent the double from appearing as expected when using Copycat.[/p]
  • [p]Fixed an issue where the detailed information of doubles created with Shadow Double would not display.[/p]
  • [p]Added Resonance Stones to certain battle rewards.[/p]
[p]
[/p][p]We appreciate everyone that reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.[/p][p]- ODS Team[/p][p]
[/p]