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Lost Eidolons: Veil of the Witch News

October Update Hotfix (10/14/2025)

[p]Hello, Tacticians!
[/p][p]We are rolling out a patch to fix some additional bugs we noticed![/p][p][/p][h3]Patch Schedule[/h3]
  • [p]PT: 3 PM, Oct 14, 2025[/p]
  • [p]ET: 6 PM, Oct 14, 2025[/p]
  • [p]CEST: 12 AM, Oct 15, 2025[/p]
  • [p]KST: 7 AM, Oct 15, 2025[/p]
[p][/p][p]Here are some of the changes within version 1.0.10 that we’ve made to the game:  [/p]
  • [p]Fixed the issue where the demo save was not properly carried over to the main game on the Steam Deck[/p]
  • [p]Fixed the issue where one of the hidden achievements could not be achieved if using undo[/p]
  • [p]Fixed the issue where, if a unit that set a trap was concealed, the trap triggering would reveal that unit[/p]
  • [p]Fixed the issue where the Miasma effect from Dead Reckoning would sometimes remain after an explosion[/p]
  • [p]Fixed the issue where changing the language mid-expedition did not fully change languages for some text[/p]
  • [p]Fixed the issue where Elena’s secondary weapon set was swords instead of axes in the battle you recruit her[/p]
  • [p]Fixed and/or improved various other gameplay elements
    [/p]
[p]We appreciate everyone that reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.[/p][p]

- ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

October Update Hotfix (10/10/2025)

[p]Hello, Tacticians![/p][p][/p][p]We are rolling out a patch to add some backend work and fix some bugs![/p][h3]Patch Schedule[/h3]
  • [p]PT: 1 PM, Oct 10, 2025[/p]
  • [p]ET: 2: 4 PM, Oct 10, 2025[/p]
  • [p]CEST: 10 PM, Oct 10, 2025[/p]
  • [p]KST: 5 AM, Oct 11, 2025[/p]
[p]Here are some of the changes in version 1.0.8 that we’ve made to the game:  [/p]
  • [p]Fixed the issue where the Act 4 story dialogue played out of context, if you had previously beaten Act 3 during Early Access and launched the game after official launch[/p]
  • [p]Fixed the issue where the game stopped taking any inputs if you closed the pop-up window from a specific encounter using the Esc key / cancel button[/p]
[p]We appreciate everyone that reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.[/p][p][/p][p][/p][p] - ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Celebrate Big Steps for the Lost Eidolons Franchise with Us!

[p]Tacticians,[/p][p][/p][p]October is a big month for Lost Eidolons. October 9 saw the official launch of Lost Eidolons: Veil of the Witch, and October 13 marks the 3rd anniversary of the original Lost Eidolons release.[/p][p][/p][p]We are celebrating this momentous month with: [/p]
  • [p]75% off Lost Eidolons during our anniversary sale[/p]
  • [p]20% off Veil of the Witch during our launch sale[/p]
[p][/p][p]Get yourself a copy OR ask yourself--why not both?[/p][p]Grab the Crown & Curse bundle for an even sweeter deal--both games together at a great price![/p][p][/p]
[p][/p]
[p]Bought Separately[/p]
[p]Reg. Bundle Price[/p]
[p]Discounted Bundle Price[/p]
[p]United States (Dollar)[/p]
[p]59.98[/p]
[p]53.98[/p]
[p]25.87[/p]
[p]United Kingdom (Pound)[/p]
[p]50.98[/p]
[p]45.88[/p]
[p]21.87[/p]
[p]Euro Zone (Euro)[/p]
[p]59.49[/p]
[p]53.54[/p]
[p]25.51[/p]
[p]China (Yuan)[/p]
[p]279[/p]
[p]251.1[/p]
[p]112.28[/p]
[p]Russia (Ruble)[/p]
[p]1999[/p]
[p]1799.1[/p]
[p]944.78[/p]
[p]Japan (Yen)[/p]
[p]6700[/p]
[p]6030[/p]
[p]2893.5[/p]
[p]S. Korea (Won)[/p]
[p]61000[/p]
[p]54900[/p]
[p]26100[/p]
[p][/p][h3]The discounted bundle price only lasts 10 days! Grab Yours today![/h3][p][/p][p][dynamiclink][/dynamiclink][/p][p]Your continued support and feedback have enabled us to carry on the Lost Eidolons franchise beyond the very first game! We will keep working hard to bring you even more exciting TRPG experiences in the future. Make sure you follow us on Steam and other social media channels linked below, in order to stay on top of what we’re cooking next![/p][p][/p][p] - ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p][p][/p][p][/p]

Lost Eidolons: Veil of the Witch Out Now

[p][/p][previewyoutube][/previewyoutube][p][/p][p]Tacticians,[/p][p][/p][p]It is time! Lost Eidolons: Veil of the Witch finally hit full release on Steam and various consoles–and we’ve got something special to celebrate especially for you![/p][p][/p][h3]Launch Discount [/h3][p]To mark the occasion, we’re offering a 20% launch discount exclusively on Steam for 11 days! If you’ve been waiting to dive in, this is your time.[/p][p][/p]
[p][/p]
[p]Reg. Price[/p]
[p]Discounted Price[/p]
[p]United States[/p]
[p]24.99 Dollars[/p]
[p]19.99 Dollars[/p]
[p]United Kingdom[/p]
[p]20.99 Pound[/p]
[p]16.79 Pound[/p]
[p]Euro Zone[/p]
[p]24,50 Euro[/p]
[p]19,60 Euro[/p]
[p]China[/p]
[p]100 Yuan[/p]
[p]80 Yuan[/p]
[p]Russia[/p]
[p]1000 Ruble[/p]
[p]800 Ruble[/p]
[p]Japan[/p]
[p]2800 Yen[/p]
[p]2240 Yen[/p]
[p]S. Korea[/p]
[p]25000 Won[/p]
[p]20000 Won[/p]
[p][/p][h3]Launch Content[/h3][p]For those wondering what the official release version of Lost Eidolons: Veil of the Witch includes:[/p]
  • [p]Four-Arc Campaign – The complete story across four acts (the fourth and final act is hidden), each act featuring a boss, plus an additional bonus boss. Boss fights have variations depending on expeditions.[/p]
  • [p]Mirror of Memories - Discover the fully story–not just of the island but Ashe’s personal journey. All voice-acted by a stellar cast. See cast list HERE.[/p]
  • [p]9 Playable Characters - On top of the main protagonist and the four starting companions, you can unlock Elena, Fontaine, Soraya, and Rosalina.[/p]
  • [p]Trials Mode - Customizable difficulty levels for greater challenges and even greater rewards.[/p]
  • [p]Expedition Challenges - A ton of in-game achievements that unlock rewards, with a new set added with Official Launch [/p]
[p]Thank you to everyone who’s been with us through Early Access. Your feedback and support have been invaluable and kept us going through many long and stressful days. [/p][p][/p][p]May the gods bless you on your journey to the end, and may the dice be kind.[/p][p]-Ocean Drive Team[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p][p] [/p][p][/p]

Final Early Access Dev Log

[p]Hello, everyone. [/p][p] 
This is Jin Sang Kim, Creative Director of Lost Eidolons and Lost Eidolons: Veil of the Witch. [/p][p]It’s hard to believe that it’s already been about three years since the official launch of Lost Eidolons in October 2022. Now, in October 2025, I’m thrilled to announce the release of our second title set in the same world, Lost Eidolons: Veil of the Witch. [/p][p]Lost Eidolons: Veil of the Witch began Early Access in November last year, and after just under a year of updates and improvements, we’re finally launching the full version. The Early Access period ended up being longer than I originally planned, but it was a whirlwind of preparation and development leading up to release. Thanks to the wide range of feedback we received during that time, we were able to make a much better game.  [/p][p]I'm also incredibly excited that, in addition to Steam, Veil of the Witch will be launching simultaneously on PlayStation 5, Xbox Series S|X, and Nintendo Switch. I write this particular dev blog to celebrate the launch and to express my utmost gratitude to all the players who shared their feedback during Early Access. [/p][p] [/p][h3]Lost Eidolons and Lost Eidolons: Veil of the Witch[/h3][p]When I first began conceptualizing Veil of the Witch, our most important goal was to create a turn-based strategy RPG that could be enjoyed more casually, without the burden of long play sessions. [/p][p]I understand that some players who expected a game similar to Lost Eidolons may have felt a bit disappointed by this different direction we took. However, one of the most common pieces of feedback received after the release of Lost Eidolons was that battles felt too long and that some players preferred a more combat-focused experience rather than one centered on story. That feedback inspired me to take on the challenge of creating a new type of game I had long been interested in exploring. [/p][p]I wanted to address the parts of grid-based turn-based RPGs that can feel time-consuming or heavy — long sessions, slow progression — by introducing roguelite elements. Of course, I also took the many positive comments about the combat system in Lost Eidolons and incorporated improvements based on your suggestions. The result is a game that retains the core strategy RPG experience but plays faster, lighter, and more dynamic. That’s how Lost Eidolons: Veil of the Witch came to life. [/p][p] [/p][h3]Veil of the Witch Through Early Access[/h3][p]Throughout Early Access, we received a mix of encouraging feedback on what we intended to achieve and valuable input on what needed improvement — from gameplay feel to overall quality-of-life updates. We’ve worked hard to improve the game with joy and determination. [/p][p]Many players noted that combat could start to feel repetitive, so we invested significantly in adding new battle types, varied boss encounters, and new enemy types. These updates required more resources than expected, but we’re very glad they made the game feel more engaging and diverse. [/p][p]Unlike the previous title, Veil of the Witch offers more variety in story progression and a structure that allows players who prefer combat to focus primarily on battles. We’ve continued refining these elements based on your feedback, and we sincerely hope these efforts will be reflected in positive responses to the full release. [/p][p][/p][p][/p][h3]Full Launch and the Continuing Journey of Lost Eidolons[/h3][p]Each time a game is completed and released, there’s always a sense of unfinished business. This time, our team made a promise to minimize those regrets — and I believe we’ve come closer than ever before. [/p][p]I want to express my heartfelt gratitude to everyone involved in the development of Lost Eidolons: Veil of the Witch at Ocean Drive Studio, as well as the publishing, localization, and writing teams at Ocean Drive Games. You all worked incredibly hard to make this game what it is, and I couldn’t be prouder of our team. [/p][p]Most of all, I want to thank our players who shared their honest feedback during Early Access. Your input helped us make a truly better game. [/p][p]I sincerely hope you’ll enjoy Lost Eidolons: Veil of the Witch and share it with fellow SRPG fans. Based on the success of this game, we’re already thinking about our next title — another strategy RPG set in the Lost Eidolons world. There are many ideas and features we couldn’t include this time, but we’re eager to bring them to life in the next installment — the third Lost Eidolons game. [/p][p]Thank you again for your continued support of the Lost Eidolons series, and we hope you have a great time with our new game. [/p][p][/p][p][/p][p][/p][p]– Jin Sang Kim, Creative Director [/p][p][/p][p][/p][p][/p]