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Lost Eidolons: Veil of the Witch News

February Major Update Preview

[p]Hello, Tacticians,[/p][p][/p][p]This is Jinsang Kim, Creative Director of Lost Eidolons: Veil of the Witch.[/p][p]It’s already February 2026, and Lunar New Year is just around the corner. Wishing you a happy New Year![/p][p]How did you enjoy the winter update of 2025?[/p][p]That update focused primarily on reducing the fatigue of repeated playthroughs by increasing build variety and overall gameplay variety, based on the feedback many of you shared. We added Blessed Relics (enhanced versions of relics), introduced new passive skills for each character, and implemented the Morale Boost system to help Tacticians discover new team combinations by encouraging the use of less-played characters.
[/p][p]For the upcoming February update, we are preparing three major features as outlined below.[/p][p][/p][h3]Quick Expedition Mode[/h3][p]With this update, we are making a strong effort to reduce the playtime of a single expedition in order to lessen the burden of repeated runs. We did consider simply reducing the number of battles or events in the existing expedition format, but we felt this would neither result in a satisfying gameplay experience nor necessarily make the game more enjoyable.[/p][p]Instead, we decided to redesign the structure of this shorter expedition mode entirely. In the early stages, Tacticians will focus on building the team composition and setup, then take on a series of consecutive boss battles (with occasional events or encounters in between).[/p][p]This Quick Expedition mode becomes available after you clear the game through Act 3 once. We are preparing it so that you can complete an expedition in over 50% less time compared to the existing format, and we hope this gives you a fresh way to enjoy the journey again.[/p][p][/p][h3]Game Difficulty[/h3][p]As multiple updates have made the game more accessible and easier to enjoy, we also found ourselves needing to reconsider how difficulty is handled. With Sable’s Wrath and Sable’s Whisper modes, Tacticians can already choose a difficulty that suits their preference, and Trials allow you to add conditions to make the game more challenging.[/p][p]However, Trials do not simply make the game harder—they sometimes introduce difficulty modifiers that Tacticians may not necessarily want. Therefore, in this update, we are adding an option that allows you to separately adjust the mastery level of enemy units when selecting difficulty.[/p][p]While we thought it would be ideal to allow adjustment of many different values, we determined that if we had to choose one factor that most meaningfully impacts difficulty, it would be the enemy mastery level.[/p][p][/p][h3]Beyond Expeditions[/h3][p]There were many times when, after finishing an expedition, we felt that the build we had created was so satisfying that we wished to keep playing with it just a little longer.[/p][p]Inspired by this idea, this update will introduce a feature that allows you to export the build from a completed expedition and replay certain combat scenarios using that build.[/p][p]While preparing this build extraction feature, we also discussed various content ideas internally that could be built on top of this system. Unfortunately, we cannot include all of them at this time. Although there are no concrete plans yet for additional content, we hope that if you continue to enjoy and support the game, we may have opportunities to present more of these ideas in the future.[/p][p]We hope you look forward to the February update, and we sincerely appreciate your continued support for Lost Eidolons: Veil of the Witch.[/p][p]

Thank you,
Jinsang Kim[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

January Hotfix Update (1/8/2026)

[p]Hello, Tacticians![/p][p][/p][p]We are rolling out a patch to address some bugs![/p][h3]Patch Schedule[/h3]
  • [p]PT: January 8, 4 PM[/p]
  • [p]ET: January 8, 7 PM[/p]
  • [p]CET: January 9, 1 AM[/p]
  • [p]CST: January 9, 8 AM[/p]
  • [p]KST: January 9, 9 AM[/p]
[p]Here are the changes in version 1.2.13 that we’ve made to the game:  [/p]
  • [p]Fixed the bug where the Executioner passive did not trigger after the initial proc[/p]
  • [p]Updated Russian localization for better clarity and accuracy[/p]
[p]We appreciate everyone that reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.[/p][p][/p][p][/p][p] - ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Happy Holidays!

[p]Tacticians,[/p][p][/p][p]This year’s official launch of Lost Eidolons: Veil of the Witch was only possible through your support and feedback.[/p][p][/p][p]When we released our studio’s first game, Lost Eidolons, we were eager to create more games under the franchise, but not entirely sure if that would actually be possible. So, when Veil of the Witch was conceptualized, we took careful notes of all the feedback we received for the original game to improve upon it.[/p][p][/p][p]We also wanted to introduce something new, so we tapped into the roguelite genre–we worked hard to strike a balance between turn-based tactics and roguelite. The Veil of the Witch you see now–including the major updates since official launch– is the fruit of all our efforts.[/p][p][/p][p]While this year may be coming to a close and the game has launched, Veil of the Witch updates are not quite done yet. As we noted in our 1.2 patch preview, as well as the dev log before that, we are working on additional changes and content.[/p][p][/p][p]This year, the biggest present we received is your continued support for Veil of the Witch. As we continue to improve the game, we look forward to hearing more feedback from our community![/p][p][/p][p]We wish you a warm, wonderful holiday season![/p][p][/p][p] [/p][p][/p][p]- ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Snag the Lost Eidolons Franchise This Winter Sale!

[p]Tacticians,[/p][p][/p][p]The most wonderful time of the year is coming very soon![/p][p]In celebration of the holiday cheer and Steam’s annual winter sale, the Lost Eidolons franchise will be on a discount:[/p]
  • [p]Lost Eidolons: Veil of the Witch: 20% off[/p]
    [p]Currency[/p]
    [p]Original Price[/p]
    [p]Discounted Price[/p]
    [p]USD[/p]
    [p]$24.99[/p]
    [p]$19.99[/p]
    [p]EUR[/p]
    [p]24,50[/p]
    [p]19,60[/p]
    [p]RMB[/p]
    [p]100.00[/p]
    [p]80.00[/p]
    [p]CAD[/p]
    [p]32.50[/p]
    [p]26.00[/p]
    [p]KRW[/p]
    [p]25,000[/p]
    [p]20,000[/p]
    [p]JPY[/p]
    [p]2,800[/p]
    [p]2,240[/p]
  • [p]Lost Eidolons: 50% off[/p]
    [p]Currency[/p]
    [p]Original Price[/p]
    [p]Discounted Price[/p]
    [p]USD[/p]
    [p]$34.99[/p]
    [p]$17.50[/p]
    [p]EUR[/p]
    [p]34,99[/p]
    [p]17,50[/p]
    [p]RMB[/p]
    [p]179.00[/p]
    [p]89.50[/p]
    [p]CAD[/p]
    [p]39.99[/p]
    [p]20.00[/p]
    [p]KRW[/p]
    [p]36,000[/p]
    [p]18,000[/p]
    [p]JPY[/p]
    [p]3,900[/p]
    [p]1,950[/p]
[p]Make sure you check out the Crown & Curse bundle, which contains both games, to take advantage of an additional 10% discount of the subtotal![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]- ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

December Major Update (12/10/2025)

[p]Hello, Tacticians!
[/p][p]If you enjoyed the Ver. 1.2 patch teaser, now is the time to get even more excited with the full patch notes! We hope you enjoy the new features and the improvements brought in this patch. Once everything looks nice and stable, we will be working on future items, as well as additional improvements. Please keep the feedback and support coming![/p][p][/p][h3]Patch Schedule[/h3]
  • [p]PT: Dec 10, 2025, 3 PM[/p]
  • [p]ET: Dec 10, 2025, 6 PM[/p]
  • [p]CET: Dec 11, 2025, 12 AM[/p]
  • [p]CST: Dec, 11, 2025, 7 AM[/p]
  • [p]KST: Dec 11, 2025, 8 AM[/p]
[p]Here are some of the changes within version 1.2.12 that we’ve made to the game:  [/p][p][/p][h3]New Features[/h3]
  • [p]Added the new Morale Boost system[/p]
    • [p]Characters who did not participate in expeditions have a chance to gain a 2-tiered buff: Ambitious and Enthusiastic

      [/p]
    • [p]Ambitious buff[/p]
      • [p]Obtain a class skill at the start of the expedition[/p]
      • [p]Gain increased combat stats[/p]
    • [p]Enthusiastic buff[/p]
      • [p]Obtain an upgraded class skill at the start of the expedition[/p]
      • [p]Two starting skills are upgraded[/p]
      • [p]Gain increased combat stats[/p]
  • [p]Added the Talent Skill system[/p]
    • [p]Added 2 new Talent passives for each character

      [/p]
    • [p]Talent passives are included in the skill card pool[/p]
  • [p]Added the Blessed Relic system[/p]
    • [p]Relics now have a chance to be given as an upgraded version as Blessed Relics[/p]
    • [p]Blessed Relics provide enhanced effects

      [/p][p][/p]
  • [p]Added the Relic Exchanger item[/p]
    • [p]Relic Exchanger replaces a relic with another random relic[/p]
    • [p]Relic Exchanger can be purchased from the shop

      [/p]
  • [p]Added audio/visual effects for some passive skills when they trigger[/p]
[p][/p][h3]Changes/Improvements[/h3]
  • [p]Changed the “Random” encounter to “Chaos” encounter

    [/p]
    • [p]Added relevant new encounter events[/p]
    • [p]“Chaos” encounters are not bound to specific rewards, meaning they could give rewards normally unavailable from Forked Road encounters

      [/p]
    • [p]Blessed version of “Chaos” encounters will give an additional reward based on dice roll[/p]
  • [p]Shortened some combat scenarios by reducing the number of enemies and combat dialogue lines[/p]
  • [p]Reduced text and selection steps for certain encounters, especially when you are seeing them multiple times[/p]
  • [p]Temporary allies now also receive various effects[/p]
    • [p]Altar of Fire upgrades (including Greater Blessing effects) now apply to temporary allies as well[/p]
    • [p]“Wear and Tear” and “Unbalanced Diet” trial effects now apply to temporary allies as well[/p]
  • [p]Unguardable attacks will no longer be guarded even if the enemy unit has a guaranteed Guard chance[/p]
  • [p]Improved audio/visual effects for Greater Blessings (sword, spear, and bow) from the Altar of Fire[/p]
  • [p]Relic encounters now have a chance to grant a piece of the staff relic

    [/p]
  • [p]Combined the “Partnership Points” encounter and the “Blessed Signs” encounter[/p]
    • [p]Rewards have been adjusted accordingly[/p]
  • [p]The Workshop now unlocks alongside Chamber of Trials, instead of after beating a Trial expedition[/p]
    • [p]It is now possible to craft an accessory as soon as you unlock Trials, with the Mana Core given for free[/p]
  • [p]When scrolling through the combat menu, the cursor now cycles in a loop instead of ending at the first/last option

    [/p]
  • [p]Controllers now have dedicated hot keys for “Swap Weapons” and “Wait”/“Defend” commands

    [/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed the issue where the Tree of Life’s interaction icon showed on incorrect tiles, if it was moved by the Behemoth’s "Crashing Ram" skill[/p]
  • [p]Fixed the issue where the "Counterstrike" effects were not properly applied under certain conditions[/p]
  • [p]Fixed the issue where certain non-combat events did not appear[/p]
  • [p]Fixed the issue where the "Blade of Balance" item would get discounted if the "Conspirator's Ring" relic was acquired from the shop; "Blade of Balance" cannot be discounted[/p]
  • [p]Fixed the issue where you could not assign a key for custom "Rotate Battlefield" keybind, if the same key was assigned in a previous attempt that timed out before completing[/p]
[p][/p][p]We appreciate everyone who reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.[/p][p]

- ODS Team[/p][p][/p][p]DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH [/p][p][/p][p][dynamiclink][/dynamiclink][/p]