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A Hat in Time News

Important Curated Item Workshop News

We have important news regarding the Community-Made Curated Items! We are coming down to the end of the program, and want to make sure to let you all know to please get your submissions in as soon as possible to be considered for inclusion in DLC 2.

We know there's been many questions on selection and notification. After our final review period, any mod that is selected will be contacted by the Gears for Breakfast team in the upcoming weeks.

We are so pleased that we have been able to open this up to our community. Thank you to everyone who has taken part so far, whether you’ve entered your own submissions, or voted on your favorites. We are so excited to see what is to come from these final days!

1 Million copies sold!

A Hat in Time has sold over one million copies!

From all of us at Gears for Breakfast, thank you!!




To celebrate this milestone we have created a limited edition print!! Get yours below!

Milestone poster

An update to A Hat in Time is now available!

Workshop
  • Curated Items can now be uploaded via the modding tools! We're excited to see all the content that the community would like to see in DLC 2
    Curated Workshop FAQ: https://support.hatintime.com/hc/en-us/articles/360013088334-Steam-Curated-Workshop-FAQ


General
  • Fixed a bug where DLC would sometimes not be recognized mid-game if the internet connection of the player was unstable
  • Fixed some particles appearing incorrectly on some systems
  • Beach balls are fun
  • As per community request: Added "Hold Backwards to Cancel Diving" option in Input Settings
  • Speedrunning: Bag Skip is back (we were able to apply a fix for the casual issue it caused without patching the exploit itself)
  • DLC is no longer required for a 100% save file if the player doesn't have the DLC installed
  • Minor improvement to loading times
  • Fixed a crash on Windows systems with no mice like tablets
  • Fixed a bug where exiting the Time Rift reward screen prematurely would make the game stop rendering


Co-op
  • A new co-op feature is now available: Fullscreen co-op! It can be turned on in game settings
  • Fixed a bug where entering the settings menu as the co-op character would result in weirdness


Titlescreen
  • Several performance improvements


Spaceship
  • Fixed small hitch when interacting with the Rift Token machine


Mafia Town
  • Heating Up Mafia Town: Fixed a selection of trees being invisible but still having collision
  • Several performance improvements
  • Fixed the button in Mafia HQ being wonky


Battle of the Birds
  • Fixed disco balls exploding too early in the Battle of the Birds boss battle
  • The input menu for controllers now has the missing numbers 0, 8 and 9
  • The Big Parade: Several performance improvements


Subcon Forest
  • Moved a floating minion to land in the swamp area
  • Fixed a bug where Snatcher's theme would continue to play in co-op even after exiting his trap
  • Several performance improvements


Alpine Skyline
  • Several performance improvements
  • Fixed fog colors not appearing correctly
  • Improved a part of The Windmill Death Wish where birds rode on a moving platform
  • Fixed control being inverted on the telescopes


The Arctic Cruise
  • Improved performance of lens flares
  • Fixed a bug in Rock the Boat where it was possible to enter the water without freezing
  • Fixed a bug where the game would freeze for 1 frame as the level was fully loading
  • Deep Sea Time Rift: Several performance improvements


Time's End
  • Several performance improvements
  • Fixed a bug where Mustache Girl would rotate very oddly while using her laser attack