Update 0.7.5

We bring you update 0.7.5 with several interesting gameplay improvements. Thanks to all the game fans who write us comments for the great feedback!
While you can enjoy the update, we're already working on a new one - next time we'll finally get a new map (among other things)!
What has changed?
- The computer now actively tries to use political actions, whether positive (e.g. offer an alliance), neutral (try to buy land from you), or negative (sabotage, kill the governor, bribe the governor, etc.).
- Added Royal Council where you can assemble a council of nobles and scholars and use their skills.
- The Royal Council can focus on one of several tasks you choose. For example, it can actively set optimal taxes in the provinces to make the most money for you, but without the people revolting.
- The people on your council may die of age or disease in much the same way as governors, for example.
- You can now turn on Tactical Battles in the game Options. These fights are a bit slower (soldiers are slower to kill), so they are for those who want to be more tactical.
- Fixed a bug with important people "Inventors", some of them had no bonuses.
- Modified font system to support Asian languages.
- After conquering a territory, the mood is very bad for a while, it remains, but in certain cases you can partially influence it with military garrison and low taxes.
- Fixed quest "Don't attack".
- If you conquer a territory that has been plundered before or the people there are rebelling, it can in turn lift the spirits of the inhabitants. They see you as a liberator.
- If the nobility wants to declare war on someone, they'll pick them from the factions you have the worst relations with.
- The marketplace revenue bonus is reduced from 50 to 20 percent.
- And lots of other smaller fixes.
Enjoy it and look forward to more improvements!